Ironbelly Studios
*This is a temporary role with high potential for permanent extension*Il sagit dun poste temporaire offrant de fortes chances dêtre transformé en poste permanent The ProjectWere looking for a Technical Artist to help build the next generation of immersive simulationbased training thi
*This is a temporary role with high potential for permanent extension*Il sagit dun poste temporaire offrant de fortes chances dêtre transformé en poste permanent The ProjectWere looking for a Technical Artist to help build the next generation of immersive simulationbased training thi
The ProjectOur partner is building a next-generation mid-core RPG supported by a powerful community-first publishing ecosystem.As we scale towards Early Access and Go-Live (Q4) we are expanding our team to build a self-publishing platform that connects game web community and monetiza
The ProjectOur partner is building a next-generation mid-core RPG supported by a powerful community-first publishing ecosystem.As we scale towards Early Access and Go-Live (Q4) we are expanding our team to build a self-publishing platform that connects game web community and monetiza
The ProjectWere building Shrapnel a 4v4 PvP extraction shooter in UE5. Two teams fight over Sigma a high-value resource scattered across the arena. Collect it defend your stockpile extract 300 to win. Semi-realistic gunplay Sigma-powered abilities sub-frame networking precision acro
The ProjectWere building Shrapnel a 4v4 PvP extraction shooter in UE5. Two teams fight over Sigma a high-value resource scattered across the arena. Collect it defend your stockpile extract 300 to win. Semi-realistic gunplay Sigma-powered abilities sub-frame networking precision acro
The ProjectShrapnel is a 4v4 PvP extraction shooter where teams race to collect Sigma a powerful resource scattered across the arena and extract 300 of it before the other team does. Semi-realistic gunplay Sigma-powered abilities and a constant tension between offense defense and r
The ProjectShrapnel is a 4v4 PvP extraction shooter where teams race to collect Sigma a powerful resource scattered across the arena and extract 300 of it before the other team does. Semi-realistic gunplay Sigma-powered abilities and a constant tension between offense defense and r
The ProjectLook if youre reading this you already know what server-authoritative means and you dont need a paragraph explaining UE5. So:The game: Shrapnel. 4v4 extraction-style PvP on UE5. Teams collect a resource called Sigma and extract 300 of it back to their stockpile to win. Se
The ProjectLook if youre reading this you already know what server-authoritative means and you dont need a paragraph explaining UE5. So:The game: Shrapnel. 4v4 extraction-style PvP on UE5. Teams collect a resource called Sigma and extract 300 of it back to their stockpile to win. Se
Ironbelly Studios
Français à suivre The OpportunityWere building games that start as bold questions. We need someone who can answer them fast then stick around to see how the story ends. If you thrive in the space between first playable and final ship this role was designed for you.The RoleThis is a d
Français à suivre The OpportunityWere building games that start as bold questions. We need someone who can answer them fast then stick around to see how the story ends. If you thrive in the space between first playable and final ship this role was designed for you.The RoleThis is a d
Ironbelly Studios
THE MISSION Build the backend that powers thousands of concurrent battles in our next-generation competitive FPS. This isnt web development with game features - this is architecting the real-time infrastructure that hardcore players demand: sub-50ms response times bulletproof persist
THE MISSION Build the backend that powers thousands of concurrent battles in our next-generation competitive FPS. This isnt web development with game features - this is architecting the real-time infrastructure that hardcore players demand: sub-50ms response times bulletproof persist