drjobs UI / UX Designer

UI / UX Designer

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1 Vacancy
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Job Location drjobs

Bangalore - India

Monthly Salary drjobs

Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

UI / UX Designer


Responsibilities:

  • We are looking for the visionary who will turn raw concepts into irresistibly polished player journeys. As our UI/UX Designer youll dissect the markets best harness AI to accelerate ideation and craft juicy on-trend interfaces that captivate Western casual audiences. From building a cohesive design system to prototyping fresh event flows youll own every pixel that shapes how millions experience our games driving both delight and revenue in a fast-movingstartup-style environment.

    Core Responsibilities
    Event & Feature UX Draft end-to-end flows for live-ops screens
    offers and new mechanics; produce rapid wireframe alternatives.
    Visual Design & Art Production Create highly aesthetic casual-game UI
    assets; leverage AI for quick iterations; build final layouts in Figma
    and export dev-ready atlases while keeping reusability in mind. <will be where a major part of your time will be dedicated to>>
    Design-System Ownership Define and maintain cohesive colour
    typography dialog and button kits; manage components in a shared Figma
    library.
    Competitive Teardowns Deconstruct reference titles and catalogue
    flows screens and event structures in Figma / Notion.
    Juice & Motion Specify micro-interactions UI Vfx & collaborate with
    animators to implement.
    Cross-functional Communication & implementation Write lean specs;
    optimise sprite sheets / atlases for memory and APK size; work closely
    with engineers on integration. Convince & influence timebound outcomes
    User-Centred Iteration Conduct & Review play-test videos and
    soft-launch data; prototype quick fixes in Figma or Unity; champion
    accessibility basics.
    AI-Driven Workflows - Use of latest AI workflows for asset produtcion


    Must-Have Experience & Skills
    Hands-on UI/UX work on 1 shipped Game title or 2-3 shipped Apps
    (ideally western women-targeted).
    UI Art chops Portfolio of polished on-trend mobile game interfaces
    icons HUDs.
    Tools Proficiency - Adobe Suite (PS IL Sketch) Figma
    AI-first mindset Demonstrated use of Gen-AI tools (Midjourney PS
    GenAI ChatGPT)& eagerness to master new workflows.
    Western-audience sensibility Grasp of colour composition humour and
    cultural cues that resonate in North America & Europe.
    Clear communicator & team advocate Able to pitch defend and
    (politely) push back on UX decisions.
    Multi-hatter mentality Comfortable shifting between research
    wireframing visual design light animation writing specs and dev
    hand-off.


    About You: Bonus points for each of these

    1. Free-to-Play pedigree Hands-on UI/UX work on 1 shipped F2P title
    2. Startup track record Thrives amid ambiguity and rapid pivots.
    3. Strong academic foundation Degree in Design HCI Fine Arts or
    similar.
    4. Toolbelt extras After Effects / Lottie Spine-2D Unity 3d
    5. Data fluency Reads A/B dashboards and retention funnels to steer UI
    iterations.
    6. Concept Art Abilities- Comfortable with making concept art and working on
    photoshop

Employment Type

Full Time

Company Industry

About Company

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