Job summary
Role combines the responsibilities of bridging the gap between creative vision and technical . The role will focus on procedural content creation Asset integration while ensuring assets meet the highest technical standards are optimized and align with art guidelines. The position requires proficiency in problemsolving and a deep understanding of integrating assets into Game engines.
Key Responsibilities:
- Asset Optimization: Ensure art assets are optimized for performance quality and scalability while maintaining a balance with visual fidelity.
- Collaboration Across Departments: Work closely with art technical and design teams to ensure seamless integration of procedural assets 3D assets into the game engine.
- Technical Support for Game Design Teams: Provide troubleshooting and support related to asset integration simulations and performance.
- Troubleshoot Technical Issues: Identify technical problems in asset integration and pipeline development and provide solutions to improve workflow efficiency.
- Custom Tool Development: Develop custom tools for various DCC (Digital Content Creation) software such as 3DSMax Maya and Houdini to optimize the pipeline.
- Build Intuitive Interfaces and Tools: Design userfriendly tools that allow nontechnical team members to effectively leverage procedural assets within the game engine.
- Develop & Maintain Procedural Asset Workflows: Design and maintain efficient procedural asset workflows for simulations.
- Documentation: Create clear documentation for processes tools and workflows to ensure smooth knowledge transfer across teams.
- Implement Innovative Solutions: Drive efficiency and visual quality improvements for procedural art assets and game systems.
- Performance Optimization: Familiarity with profiling tools to identify and resolve performance issues in realtime environments addressing memory usage frame rates and asset loading times (is plus).
- Training and Support: Provide training to artists designers and other team members on related tools within the design pipeline.
Qualifications :
- 3D Software: Familiarity with at least one major 3D software such as 3DS Max Maya or Blender.
- Scripting: Knowledge of Python Maxscript (C# is plus).
- Problem Solving: Strong problemsolving skills to address technical issues.
- Collaboration: Excellent communication skills and the ability to collaborate effectively with artists designers and technical teams.
- Houdini : Experience with Houdini and nodebased procedural workflows for creating simulations and dynamic content is a plus.
- Visual Aesthetic Understanding: A strong eye for visual aesthetics ensuring procedural content aligns with the overall game style and maintains visual coherence.
Additional Information :
- International collaboration game projects & AAA IPs.
- Access to cuttingedge hardware.
- Experience using hottest internally developed game engines.
- Proficient and funtoworkwith colleagues.
Remote Work :
No
Employment Type :
Fulltime