drjobs Technical Game Artist Tehniskais spu mkslinieks-ce

Technical Game Artist Tehniskais spu mkslinieks-ce

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Job Location drjobs

Riga - Latvia

Monthly Salary drjobs

Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

  • Sniegt tehnisko atbalstu dizaina komandai paldzot ar tehniski saretiem uzdevumiem programmatru un rkiem tostarp strdjot ar sples kodu/blueprintiem;
  • Nodroint praktisku atbalstu mksliniekiem un inenieriem attiecb uz resursu veiktspju un validciju paldzt risint sples problmas un kdas;
  • Izstrdt un integrt mkslas nodaas procesu automatizciju;
  • Pc pieprasjuma veidot sples resursus un vidi (spt paldzt spu mksliniekiem viu uzdevumos slaicga kapacittes trkuma gadjum);
  • Zinanas par rakstura animciju (spja redit un attrt animcijas);
  • Izstrdt un uzturt tehnisko dokumentciju komandas lietoanai;
  • Sekot ldzi esoo un nkotnes grafikas programmatras un aparatras tendencm un metodm;
  • Piedalties dizaina apsprieds komandas sapulcs ideju eneranas sesijs;
  • Aizvietot kolus viu atvainjumu slimbas lapu un citu prombtnes gadjum. Aizvietoana notiek darba laik un netiek uzskatta par papildu darbu;
  • Sadarboties ar izstrdtjiem dizaina komandu un ieinterestajm pusm;
  • Uzturt projektus un skaidri komunict piegdes termius;
  • Pabeigt darbu pirms noteiktajiem termiiem.

 

  • Provide technical support to the design team assisting with technically challenging tasks software and tools including working with the game code/blueprints;
  • Provide handson support to artists and engineers in regard to asset performance and validation assist in solving ingame problems and bugs;
  • Development and integration the process automation of the art department;
  • Game asset and environment creation on request (be able to aid Game Artists in their tasks in case of short capacity);
  • Character animation knowledge (to be able to edit and clean animations);
  • Process and support technical documentation for team usage;
  • Stay up to date on trends and methodologies in current and future graphics software and hardware;
  • Participate in design reviews team meetings brainstorming sessions;
  • Replace colleagues during their vacations sick leaves and other absences. Replacement takes place during working time and it is not considered as additional work;
  • Collaboration with developers design team and stakeholders;
  • Maintain projects and communicate clear delivery dates;
  • Complete work prior to deadline.
     

Qualifications :

  • Profesionl vai bakalaura grda iegana dizain/multimdijos ir liela priekrocba;
  • Augsta lmea angu valodas prasmes gan mutvrdos gan rakstiski darbam starptautisk vid.
  • Ldz 3 gadu profesionl pieredze spu izstrd;
  • Zinanas par Unreal Engine ir OBLIGTAS. Pieredze ar citiem dzinjiem tiks uzskatta par priekrocbu;
  • Prliecinoas zinanas par Unreal Blueprints ir OBLIGTAS;
  • Spja last C kodu ir OBLIGTA; spja programmt C valod ir liela priekrocba;
  • Skriptu veidoanas prasmes Python/Maxscript ir liela priekrocba;
  • Zinanas par vismaz daiem modelanas rkiem 3ds Max/Maya/Houdini/Blender utt.;
  • Stabila pieredze darb ar Adobe Suite rkiem (galvenokrt Photoshop un Substance produktiem);
  • Stingra izpratne par mkslas un animcijas cauruvadiem;
  • Zinanas par skulptru veidoanas rkiem piemram Zbrush vai ldzgiem izpratne par WebGL Corona Render neironu tkliem piemram Stable Diffusion ir priekrocba;
  • Izcilas starppersonu prasmes lai risintu atirbas starp radoajm un tehniskajm komandm;
  • Spja veidot ststu dus vai prvrst idejas dizaineriem un citiem;
  • Radoa domana problmu risinana aizrautba un uzmanba detam;
  • Izpratne par iGaming industriju.

 

  • Professional or bachelors degree in design/multimedia is a strong advantage;
  • Advanced English language both verbal and written;
  • Up to 3 years of professional experience in game development;
  • Knowledge of the Unreal Engine is a MUST. Other engine experience will be considered as an advantage;
  • Confident knowledge of Unreal Blueprints is a MUST;
  • Ability to read C code is a MUST; ability to code on C is a strong advantage;
  • Scripting skills in Python/ Maxscript is a strong advantage;
  • Knowledge of at least some of modeling tools 3ds Max/ Maya/ Houdini/ Blender/ etc);
  • Solid experience in Adobe Suite Tools (Photoshop and Substance products mostly);
  • Solid understanding of art and animation pipelines;
  • Knowledge of sculpting tools such Zbrush or similar/ understanding of WebGL Corona Render neural networks like Stable Diffusion is an advantage;
  • Excellent interpersonal skills in dealing with differences between creative and technical teams;
  • Ability to storyboard or translate ideas to designers and others;
  • Creative thinking problemsolving passion and attention to details;
  • Understanding of iGaming industry.


Additional Information :

  • Bruto mnealga no EUR (balstoties uz pieredzi);
  • Veselbas apdroinana un citi pabalsti;
  • Augstks klases tehnikas aprkojums;
  • Dinamiska organizcija starptautisk vid;
  • Lielisku vidi persongai un profesionlai izaugsmei;
  • Uz vietas trenaieru zle ar grupu treniiem;
  • Draudzgus un uzticamus kolus.

 

  • Gross monthly salary from  EUR (based on experience);
  • Health insurance and other benefits;
  • Topnotch tech equipment;
  • Dynamic organization in the international environment;
  • Excellent environment for personal and professional development;
  • Onsite gym with group trainings;
  • Friendly and reliable colleagues.  


Remote Work :

No


Employment Type :

Fulltime

Employment Type

Full-time

Company Industry

About Company

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