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Uiux Director
Your MissionLead the User ExperienceOwn the overall UX vision player journeys information architecture and interaction flows across onboarding hero collection roster management progression combat information and other core systems.Make complex features easy to understand and navigate helping players...
Lead Artist – Red London Games
The Role: We are looking for a Lead Artist to own and drive the visual identity of Heaven Fall. As a hands-on lead you will be creating high-quality 3D assets while simultaneously establishing the art direction and visual style of the project. Key Responsibilities: Artistic Leadership: Champion the...
Senior Gameplay Animator [rainbow Six Siege]
As a Senior Gameplay Animator on Rainbow Six Siege at Ubisoft Montreal you will be responsible for creating animations and animation systems for the main character in first-person view as well as equivalent replication animations in third-person view.What youll do:Create first-person animations that...
Directeurrice Global Insight & Engagement
Rattaché(e) au VP Service aux Productions vous serez responsable de la stratégie de la performance et de lévolution de lorganisation mondiale Insight & Engagement dUbisoft. En réunissant la Recherche Utilisateur (User Research) lAnalyse de Données Jeux (Game Analytics) et les Insights Stratégiques...
Senior Gameplay Animator [march Of Giants]
As a Senior Gameplay Animator on March of Giants at Ubisoft Montreal you own the full gameplay animation process from shaping memorable character performances to implementing and refining them directly within the games ability system. You combine strong gameplay instincts with exceptional animation...
Concepteur ( Trice) De Jeu Senior, Caméra Et 3c Se...
À propos du posteNous recherchons un concepteur de jeu senior spécialisé dans les caméras et les 3C pour rejoindre notre équipe. Vous travaillerez en collaboration avec notre concepteur de caméras actuel et partagerez la responsabilité de lexpérience offerte par la caméra quil sagisse de la caméra à...
Sr Game Designer
Why Sony Interactive EntertainmentSony Interactive Entertainment isnt just the Best Place to Play its also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation were part of a proud legacy of innovation and...
Game Designer
As a Game Designer at Ubisoft Montréal you will work across a range of game systems and mechanics. Youll help create experiences where player choices matter. Throughout production youll adjust and balance your designs while considering both the details and the overall player experience.What youll do...
Game Designer (vehicles)
As a Game Designer (vehicles) at Ubisoft Montréal you will focus first on vehicle systems and mechanics. You will tune how vehicles behave to create an immersive smooth driving experience while also contributing to other areas of game design.What youll doDesign vehicle systems and features aligned w...
Develop Mentorship At Ubisoft Cybersecurity 2026-2...
Develop at Ubisoft is a mentorship program for students and recent graduates (with less than two years of experience) looking to grow their skills in Game Design Audio Programming or Cybersecurity. This initiative supports individuals from genders historically underrepresented in gaming and STEM. De...
Technical Designer Intern
Why Sony Interactive EntertainmentSony Interactive Entertainment isnt just the Best Place to Play its also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation were part of a proud legacy of innovation and...
Ui Programmer6 Siege)
The person in this role is responsible for developing game modules related to general user-facing presentations such as menus HUDs and other UI systems.What Youll DoReview game design documents to understand the intended player experience and actively contribute feedback to help achieve that vision;...
[dungeons & Dragons Pc-console] Artiste De Concept...
Nous sommes à la recherche dun(e) artiste de concept intermédiaire qui mettra à contribution ses talents dans notre projet PC/console Dungeons & Dragons. Ce jeu novateur fusionnera des mécaniques action-RPG/survie avec les éléments uniques des jeux de simulation de vie pour redéfinir le genre et ca...
Economy Designer
The Economy Designer will be responsible for operating and maintaining the core progression and reward systems of Rainbow Six Siege working in close collaboration with the Senior Economy Designer the Monetization team and other design teams. They operate the Battle Pass rewards and progression in al...
Ux Designer Rainbow Six Siege
As a UX Designer at Ubisoft Montréal you will help shape the player experience for new Operators gadgets and gameplay interactions in Rainbow Six Siege. Working closely with gameplay designers game designers and multidisciplinary teams you will define and refine the visual audio and interface feedba...
Senior Game Designer (combat) For Honor
As a Senior Game Designer (Combat) on For Honor at Ubisoft Montréal you will help shape and evolve the games multiplayer combat experience through balancing systemic design and feature development. Youll play a key role in maintaining an engaging and rewarding player experience by analyzing gameplay...
Gameplay Animator [for Honor]
As a Gameplay Animator at Ubisoft Montreal you will be responsible for creating animations and animation systems for the main character in third-person view.What youll do:Create third-person animations that follow the visual language defined by the Animation Director and respect game design constrai...
Programming Team Lead (lead Ai Behavior Systems)
As a Programming Team Lead (Lead AI Behavior Systems) at Ubisoft Montreal you will join a multidisciplinary team bringing together experts in data programming game design narrative and animation to explore the potential of generative AI in gameplay.You will contribute to the development of dynamic i...
Ai Programmer (far Cry)
What youll doThis programmer will be responsible for anything related to NPC behavior tech: Shared responsibility for maintaining debugging and improving anything related to NPC behaviors:Combat and NPC coordination and collaboration.Systemic NPCs reactions to elements (fire poison etc.) and any oth...
Ia (far Cry)
Ce que vous ferezCe programmeur sera responsable de tout ce qui touche aux technologies liées aux comportements des NPC : Responsabilité partagée pour la maintenance le débogage et lamélioration de tout ce qui est lié aux comportements des NPC notamment :Le combat ainsi que la coordination et la col...