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Senior Game Designer (Combat) For Honor

Ubisoft


Job Location:

Montreal - Canada

Monthly Salary: Not provided by the employer
Posted: 9 September 2026 (10 days ago)
Application Deadline: 7 December 2026
Vacancies: 1 Vacancy

Job Summary

As a Senior Game Designer (Combat) on For Honor at Ubisoft Montréal you will help shape and evolve the games multiplayer combat experience through balancing systemic design and feature development. Youll play a key role in maintaining an engaging and rewarding player experience by analyzing gameplay systems refining hero performance and supporting the long-term evolution of the combat meta.

Working closely with cross-functional teams you will contribute to combat balancing initiatives while helping align gameplay systems with the games creative direction and player needs. You will also support knowledge sharing and mentorship within the design team.

What youll do

  • Guide and support ongoing combat balancing initiatives in collaboration with the design team
  • Analyze multiplayer gameplay systems player behaviors and combat data to identify balancing opportunities
  • Refine hero abilities move sets and gameplay properties to support a fair and engaging player experience
  • Evaluate the impact of gameplay changes across the broader combat ecosystem and player experience
  • Prototype implement and iterate on gameplay adjustments and combat features
  • Collaborate with directors and designers to translate creative intentions into gameplay systems
  • Contribute to competitive multiplayer features and progression-related gameplay systems
  • Identify gameplay issues and develop practical solutions for combat interactions and system improvements
  • Mentor and support team members through collaboration feedback and knowledge sharing
  • Communicate balancing goals design decisions and gameplay updates clearly across teams

Qualifications :

What you bring to the team

  • Experience designing and balancing combat systems or multiplayer gameplay features
  • Understanding of competitive games player motivation progression systems and long-term player engagement
  • Ability to assess gameplay performance and identify balancing opportunities across interconnected systems
  • Experience prototyping tuning and iterating on gameplay features
  • Strong analytical and problem-solving skills related to gameplay and player experience
  • Ability to collaborate effectively with multidisciplinary teams
  • Clear communication and documentation skills
  • Interest in melee combat systems and hero-based gameplay experiences

What to send our way

  • Your CV highlighting relevant skills and experiences
  • Portfolio or project examples demonstrating your game design and balancing work

Remote Work :

No


Employment Type :

Full-time


About Company

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Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience. This position is based in the vibrant expat city of Abu Dhabi, the c ... View more

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