Game Designer
Job Location:
Ho Chi Minh City - Vietnam
Salary:
Not provided by the employer
Experience Required:
5-7years
Posted:
24 May 2026 (30+ days ago)
Application Deadline:
21 August 2026
Vacancies:
1 Vacancy
Job Summary
ACG3504JOB
Our client a global publisher and developer of mobile games and apps is seeking a qualified candidate to join their firm
UGC Systems & Creator Experience
- Collaborate with the team to architect systems and experiences that mobilize and support creators within the Craftland ecosystem.
- Conceptualize and build foundational systems including incentive schemes progression paths and dedicated creator programs.
- Partner with the development team to refine and implement advanced features for the Craftland Editor across PC and Mobile platforms.
- Design standardized game templates to lower technical barriers and streamline the initial creator experience.
- Author detailed design specifications encompassing reward mechanics progression logic and the end-to-end creator lifecycle.
- Identify creator challenges and engineer design-led solutions to enhance platform adoption and satisfaction.
- Oversee the testing and quality assurance of templates and creator systems prior to deployment.
- Align the creator ecosystem roadmap through cross-functional collaboration with Product Operations and Publishing units.
Performance Optimization
- Refine UGC systems to drive higher creator activation long-term retention and overall creative output.
- Monitor and evaluate critical KPIs including creator headcount map publication volume and engagement metrics.
- Continuously evolve incentive models and templates by leveraging data-driven insights.
- Track the performance of new editor functionalities and propose enhancements based on usage patterns.
- Deliver regular performance audits on the ecosystems health and stay abreast of global UGC and creator economy trends.
Requirements
- An intrinsic love for gaming and a dedicated commitment to architecting immersive player experiences are essential.
- Minimum 3 years of demonstrable success in game development or systems design supported by a portfolio of launched titles. Prior experience with UGC platforms (e.g. Roblox Mini World Blockman GO) is highly desirable.
- Exhibits a high degree of accountability and a proactive internal drive to achieve excellence in every deliverable.
- Proficient in interpreting vital gaming KPIs (Retention DAU MAU ARPU) and skilled in drafting comprehensive design documentation and prototypes.
- Exceptional communication skills in English and Vietnamese; the ability to present complex concepts to global teams is required. Proficiency in Chinese is an added advantage.
- Capable of rapid iteration based on feedback and thriving in high-pressure environments with shifting strategic priorities.
- A meticulous problem-solver dedicated to providing superior gaming experiences through attention to detail.
Due to the immense number of applications only shortlisted candidates will be contacted.