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Game Designer


Job Location:

Ho Chi Minh City - Vietnam

Salary: Not provided by the employer
Experience Required: 5-7years
Posted: 24 May 2026 (30+ days ago)
Application Deadline: 21 August 2026
Vacancies: 1 Vacancy
The job posting is outdated and position may be filled

Job Summary

ACG3504JOB

Our client a global publisher and developer of mobile games and apps is seeking a qualified candidate to join their firm

UGC Systems & Creator Experience
  • Collaborate with the team to architect systems and experiences that mobilize and support creators within the Craftland ecosystem.
  • Conceptualize and build foundational systems including incentive schemes progression paths and dedicated creator programs.
  • Partner with the development team to refine and implement advanced features for the Craftland Editor across PC and Mobile platforms.
  • Design standardized game templates to lower technical barriers and streamline the initial creator experience.
  • Author detailed design specifications encompassing reward mechanics progression logic and the end-to-end creator lifecycle.
  • Identify creator challenges and engineer design-led solutions to enhance platform adoption and satisfaction.
  • Oversee the testing and quality assurance of templates and creator systems prior to deployment.
  • Align the creator ecosystem roadmap through cross-functional collaboration with Product Operations and Publishing units.

Performance Optimization
  • Refine UGC systems to drive higher creator activation long-term retention and overall creative output.
  • Monitor and evaluate critical KPIs including creator headcount map publication volume and engagement metrics.
  • Continuously evolve incentive models and templates by leveraging data-driven insights.
  • Track the performance of new editor functionalities and propose enhancements based on usage patterns.
  • Deliver regular performance audits on the ecosystems health and stay abreast of global UGC and creator economy trends.


Requirements
  • An intrinsic love for gaming and a dedicated commitment to architecting immersive player experiences are essential.
  • Minimum 3 years of demonstrable success in game development or systems design supported by a portfolio of launched titles. Prior experience with UGC platforms (e.g. Roblox Mini World Blockman GO) is highly desirable.
  • Exhibits a high degree of accountability and a proactive internal drive to achieve excellence in every deliverable.
  • Proficient in interpreting vital gaming KPIs (Retention DAU MAU ARPU) and skilled in drafting comprehensive design documentation and prototypes.
  • Exceptional communication skills in English and Vietnamese; the ability to present complex concepts to global teams is required. Proficiency in Chinese is an added advantage.
  • Capable of rapid iteration based on feedback and thriving in high-pressure environments with shifting strategic priorities.
  • A meticulous problem-solver dedicated to providing superior gaming experiences through attention to detail.
Due to the immense number of applications only shortlisted candidates will be contacted.