QA Lead
Austin, TX - USA
Job Summary
Through creativity collaboration and trust we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players Come build something extraordinary with us.
This role is a fit for someone who thinks like an engineer about quality building tools automating where possible instrumenting the pipeline and who is curious about how AI and ML can evolve how games are tested. Were looking for someone who wants to evaluate prototype and integrate AI-assisted tooling thoughtfully into a real production QA practice.
Responsibilities
- Plan develop and oversee the execution of project test plans across one or more titles ensuring work lands on time and at the quality bar the studio sets. This includes authoring and maintaining test plans for partners to execute collaborating with those partners on scope and expectations reporting progress and ensuring deliverables meet studio standards. Youll also help onboard new partner team members to studio policies and processes and develop your own team through training feedback and hands-on coaching.
- Partner with development to provide testing support and feedback across gameplay systems content and game balance. Youll build and execute test strategies in lockstep with the engineering & production leadership and represent QA in cross-discipline meetings to ensure testing priorities track with project development priorities.
- Bring an engineering mindset to the QA function. Identify where automation tooling or better instrumentation can replace repetitive manual effort. Work with engineering to integrate tests into CI improve build verification and shorten feedback loops. Maintain and improve the bug database ensure issues are well-formed and actionable and surface major or blocking issues to development immediately.
- Explore how AI tooling can extend the QA practice test case generation log triage crash clustering automated repro smarter bug deduplication AI-assisted exploratory testing. Youll be expected to evaluate tools critically prototype where it makes sense and bring the rest of the team along.
- Own the operational backbone of QA: 1st party certification coordination with Production and Development clear and concise status reporting and proactive prioritization based on where the project actually is.
Requirements
- 5 years of professional QA experience on software projects with 3 years in a QA Lead role.
- Experience leading internal test teams and/or overseeing external test partners.
- Functional and usability testing experience across multiple gaming platforms and genres.
- Fluent with Jira (or equivalent) for tracking work managing assignments and pulling data for reports.
- Solid grounding in QA concepts terminology tooling and debugging workflows.
- Experience with 1st party compliance and certification testing.
- Comfort with at least one scripting language (Python JavaScript C# or similar) for writing automation parsing logs or building small internal tools you dont need to be a full SWE but I cant code at all isnt a fit.
- Working knowledge of CI/CD concepts and how automated tests fit into a build pipeline.
- Genuine curiosity about applied AI/ML in a QA context and the judgment to tell hype from substance.
- Strong knowledge of console platforms peripherals PC hardware/software and the standard Microsoft Office toolkit.
- Ability to work independently juggle priorities and execute without constant supervision.
- Excellent interpersonal written and verbal communication skills.
- High school diploma or equivalent.
Pluses
- Associate or bachelors degree in a technical field or equivalent experience.
- Hands-on experience building test automation frameworks (UI API or gameplay automation).
- Experience with AI-assisted developer or QA tooling (Copilot Claude Code Cursor agentic test tools LLM-powered triage etc.) and a point of view on where it helps and where it doesnt.
- Familiarity with game-specific automation approaches bots replay systems deterministic sims telemetry-driven testing.
- Familiarity with Perforce.
- Familiarity with Unreal Engine and/or Unity.
- Experience working with telemetry crash reporting and analytics pipelines.
- Understanding of the software test cycle and iterative development practices.
We realize that skills and expertise can come from many different experiences and paths and we encourage you to apply even if you dont meet all of the requirements as written in the job description.
About Company
Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, and interactive platforms.”