Ubisoft
As a Principal Technical Designer youll create and implement complex technical and systemic design elements in a game.Youre essentially a game or level designer recognized for your technical skills on a design or multidisciplinary production team.A technical reference within your team
As a Principal Technical Designer youll create and implement complex technical and systemic design elements in a game.Youre essentially a game or level designer recognized for your technical skills on a design or multidisciplinary production team.A technical reference within your team
The incumbent will play a pivotal role in ensuring the safety and security of our Pan-Canadian Studios; employees contractors visitors assets and information. The main mandate will be to lead and oversee the daily physical security incident and emergency response operations across th
The incumbent will play a pivotal role in ensuring the safety and security of our Pan-Canadian Studios; employees contractors visitors assets and information. The main mandate will be to lead and oversee the daily physical security incident and emergency response operations across th
Ubisoft
The Publishing Analytics & Data Intelligence team is responsible for implementing and coordinating reporting for Ubisofts Business entity to track Sales and Marketing KPIs for the Groups brands. The team also handles quality control monitors development and integrates new datasets nec
The Publishing Analytics & Data Intelligence team is responsible for implementing and coordinating reporting for Ubisofts Business entity to track Sales and Marketing KPIs for the Groups brands. The team also handles quality control monitors development and integrates new datasets nec
Ubisoft
Vous travaillerez en étroite collaboration avec votre Team Lead pour créer des textures photoréalistes ainsi que pour travailler sur le shading et développer le look de lasset (personnages éléments denvironnement et/ou props).Ce que vous ferez :Créer des textures selon les références
Vous travaillerez en étroite collaboration avec votre Team Lead pour créer des textures photoréalistes ainsi que pour travailler sur le shading et développer le look de lasset (personnages éléments denvironnement et/ou props).Ce que vous ferez :Créer des textures selon les références
Ubisoft
As a Talent Business Partner at the Quebec City studio you play a strategic role with leaders and their core teams within the Assassins Creed franchise projects. You support them in building high-performing teams by aligning Talent strategies with business priorities. With your deep u
As a Talent Business Partner at the Quebec City studio you play a strategic role with leaders and their core teams within the Assassins Creed franchise projects. You support them in building high-performing teams by aligning Talent strategies with business priorities. With your deep u
Reporting to the Live Associate Producer who will support your skill development you will be in charge of ensuring the smooth execution of Live operations and maintaining a high level of quality service for players while taking community expectations into account.Main responsibilities
Reporting to the Live Associate Producer who will support your skill development you will be in charge of ensuring the smooth execution of Live operations and maintaining a high level of quality service for players while taking community expectations into account.Main responsibilities
Ubisoft
Ubisoft is seeking an experienced IT Developerto join our IT Games & Studios (ITG&S) team. More specifically the Build & Orchestration team.This role is critical to evolving and supporting the services and products that power game productions worldwide. The selected candidate will be
Ubisoft is seeking an experienced IT Developerto join our IT Games & Studios (ITG&S) team. More specifically the Build & Orchestration team.This role is critical to evolving and supporting the services and products that power game productions worldwide. The selected candidate will be
quotidiennement les équipes talents dans le cadre de différents processus administratifs et opérationnels tels que : Tous les évènements de la vie dune employée comme lembauche lintégration changements de conditions de travail les fins demploi ;Le traitement de la révision salariale
quotidiennement les équipes talents dans le cadre de différents processus administratifs et opérationnels tels que : Tous les évènements de la vie dune employée comme lembauche lintégration changements de conditions de travail les fins demploi ;Le traitement de la révision salariale
Ubisoft
En tant que technique principal.e vous serez responsable de créer et implémenter des éléments de design complexes techniques et systémiques dans un jeu.Vous serez à la base une conceptrice ou un concepteur de jeu ou de niveau reconnue pour vos aptitudes techniques au sein dune équipe
En tant que technique principal.e vous serez responsable de créer et implémenter des éléments de design complexes techniques et systémiques dans un jeu.Vous serez à la base une conceptrice ou un concepteur de jeu ou de niveau reconnue pour vos aptitudes techniques au sein dune équipe
Sous la responsabilité du Live Associate Producer en charge de votre montée en compétences vous serez en charge de veiller au bon déroulement des opérations Live et de maintenir un haut niveau de qualité de service pour les joueureuses en tenant compte des attentes communautaires.Prin
Sous la responsabilité du Live Associate Producer en charge de votre montée en compétences vous serez en charge de veiller au bon déroulement des opérations Live et de maintenir un haut niveau de qualité de service pour les joueureuses en tenant compte des attentes communautaires.Prin
Ubisoft
Youll work closely with your team lead to create photoreal textures as well as work on the shading and develop the look of the asset (characters environment elements and/or props). What you ll do : Create textures according to references (internal or provided by the client) Create
Youll work closely with your team lead to create photoreal textures as well as work on the shading and develop the look of the asset (characters environment elements and/or props). What you ll do : Create textures according to references (internal or provided by the client) Create
As a Game Director on Rainbow 6 Siege youll transform a creative vision into a variety of systems and mechanics that combine to create an engaging experience for players to enjoy. You will provide your team with the general guidelines to design their specific gameplay features and all
As a Game Director on Rainbow 6 Siege youll transform a creative vision into a variety of systems and mechanics that combine to create an engaging experience for players to enjoy. You will provide your team with the general guidelines to design their specific gameplay features and all
Ubisoft
As a Service Designer youll help shape how our services come to life from concept to delivery. Youll explore the why behind player needs and operational challenges and design end-to-end services that balance player experience efficiency and scalability. Using the ITIL 4 dimensions (O
As a Service Designer youll help shape how our services come to life from concept to delivery. Youll explore the why behind player needs and operational challenges and design end-to-end services that balance player experience efficiency and scalability. Using the ITIL 4 dimensions (O
Ubisoft
Our Critical Issues function have a hugely important role for Ubisoft CRC managing a host of topics ranging from Regulatory Legal and Executive escalations through to complex investigations and escalations to identify and prevent fraud.Were looking for someone who can support our miss
Our Critical Issues function have a hugely important role for Ubisoft CRC managing a host of topics ranging from Regulatory Legal and Executive escalations through to complex investigations and escalations to identify and prevent fraud.Were looking for someone who can support our miss
Rainbow Six Mobile est à la recherche dun(e) Chef(fe) de Projet Programmation (CPI) pour diriger la vision technique et lexécution de lexpérience joueur ce qui comprend notre boucle de gameplay tactique de nombreux systèmes de progression les menus en jeu ainsi que de nombreux autres
Rainbow Six Mobile est à la recherche dun(e) Chef(fe) de Projet Programmation (CPI) pour diriger la vision technique et lexécution de lexpérience joueur ce qui comprend notre boucle de gameplay tactique de nombreux systèmes de progression les menus en jeu ainsi que de nombreux autres
À partir de Montréal en rapportant au sein du Siège International dUbisoft vous rejoignez léquipe Ubisoft Music qui depuis Montréal Paris & Shanghai rassemble les activités de supervision musicale licensing musique publishing et partenariats artistiques au sein de lentreprise. Vous re
À partir de Montréal en rapportant au sein du Siège International dUbisoft vous rejoignez léquipe Ubisoft Music qui depuis Montréal Paris & Shanghai rassemble les activités de supervision musicale licensing musique publishing et partenariats artistiques au sein de lentreprise. Vous re
Sous la responsabilité du Lead Gameplay Programmer vos missions principales en tant que Gameplay Programmer (H/F/NB) seront :Participez au développement de prototypes gameplay en collaboration avec léquipe Game DesignParticipez à larchitecture au développement et à la maintenance de b
Sous la responsabilité du Lead Gameplay Programmer vos missions principales en tant que Gameplay Programmer (H/F/NB) seront :Participez au développement de prototypes gameplay en collaboration avec léquipe Game DesignParticipez à larchitecture au développement et à la maintenance de b
Missions principalesEn tant que Technical Director - Level Design (F/H/NB) vous jouerez un rôle essentiel dans la conception et loptimisation des outils et processus techniques liés au Level Design. Vos responsabilités incluent notamment :Définir la direction technique pour le Level D
Missions principalesEn tant que Technical Director - Level Design (F/H/NB) vous jouerez un rôle essentiel dans la conception et loptimisation des outils et processus techniques liés au Level Design. Vos responsabilités incluent notamment :Définir la direction technique pour le Level D
Ubisoft
The Workforce Management Analyst ensures that service performance and capacity remain aligned with agreed Service Level Targets and business demand contributing directly to the organizations Service Value Chain. This role supports Capacity & Performance Management and Workforce & Tale
The Workforce Management Analyst ensures that service performance and capacity remain aligned with agreed Service Level Targets and business demand contributing directly to the organizations Service Value Chain. This role supports Capacity & Performance Management and Workforce & Tale
Rainbow Six Mobile is looking for a Gameplay Programming Lead (CPI) to lead the technical vision and execution of the player experience including our tactical gameplay loop multiple progression systems in-game menus and many other features.As the Programming Lead for Player Experienc
Rainbow Six Mobile is looking for a Gameplay Programming Lead (CPI) to lead the technical vision and execution of the player experience including our tactical gameplay loop multiple progression systems in-game menus and many other features.As the Programming Lead for Player Experienc