Senior Game Designer Beyond Good & Evil 2 MFNB

Ubisoft

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profile Job Location:

Montpellier - France

profile Monthly Salary: Not Disclosed
Posted on: 4 hours ago
Vacancies: 1 Vacancy

Job Summary

Beyond Good & Evil 2 is an open-world action-adventure game set in a captivating space opera universe. It is also the direct prequel to the 2003 classic! Powered by our proprietary Voyager engine Beyond Good & Evil 2 aims to deliver an organic uninterrupted experience of exploration and space piracy on a solar system scalefeaturing exotic locations colorful characters and countless mysteries to uncover solo or with friends. If youre looking for a unique adventure join our team and help us create System 3! 

Why We Need You 

We are looking for Senior Game Designers to strengthen the design team on Beyond Good & Evil 2. 

Your role will be to design drive and refine major game systems in a demanding collaborative and ambitious environment. Depending on your experience and interests you may work on key gameplay areas such as: ship 3C systems enemy AI puzzles and riddles and systemic activities. 

This position requires strong iteration skills prototyping ability interdisciplinary communication and ownership of core elements shaping the player experience. 
 

What Youll Do 

Responsibilities: 

  • Define design and refine gameplay mechanics through a fast iterative process. 

  • Regularly prototype and test hands-on to validate ideas and adjustments. 

  • Collaborate closely with technical artistic AI animation combat and leadership teams. 

  • Present document and clearly communicate design intentions. 

  • Identify gameplay issues and propose concrete testable solutions. 

  • Maintain a clear vision and contribute to the overall coherence of the player experience. 

Areas of Expertise (Non-Exclusive) 

Depending on your profile you may focus on one or more of the following: 

  • Enemy NPC AI: Design prototype and implement enemy behaviors. 

  • 3C and Vehicles/Ships: Design prototype and implement pilotable ships with special attention to game feel. 

  • Puzzles and Riddles: Create challenges involving comprehension manipulation experimentation observation and deduction. 

  • Systemic Activities: Design emergent gameplay systemic loops and interactions within the open world. 

Your Future Work Environment 

Youll work on an ambitious project facing challenges rarely encountered in the industry within an experienced tight-knit and motivated team. 


Qualifications :

What Were Looking For: 

Key Technical Skills: 

  • Proven experience as a Senior Game Designer on at least one large-scale game (AA or AAA). 

  • Proficiency with a major game engine or proprietary engine. 

  • Ability to prototype and iterate quickly. 

  • Strong understanding of 3D open-world development. 

  • Solid gaming culture and ability to identify relevant references. 

Preferred Assets: 

  • Experience with AI characters. 

  • Experience with vehicle 3C. 

  • Experience designing puzzles and riddles. 

  • Experience with systemic gameplay and systems design. 

What Will Make You Successful 

  • Ability to recognize and value good ideas regardless of their origin. 

  • Excellent oral and written communication with adaptable teaching skills. 

  • Ability to rally and engage a team around a design vision. 

  • Curiosity open-mindedness and willingness to explore different approaches. 

  • Solution-oriented mindset and pragmatic problem-solving skills. 

  • Ability to be challenged and to challenge constructively. 


Additional Information :

Recruitment Process 

  • Application Review: Our team will carefully review your application. 

  • Quick Prequalification (max 30 min by phone): If your profile matches youll have an initial call to validate key points. 

  • Interview 1 Discovery (1h video): A conversation with a recruitment team member to get to know you and assess alignment with our expectations. 

  • Interview 2  Technical (1h video): A discussion with two team members focused on technical aspects to speak the same language. 

A technical test may be requested by the team as part of the process. 

Additional Info 

  • Location: Montpellier 

  • Start Date: As soon as possible 

Remote work:   

We adopt a hybrid work model that helps you stay connected with your team and aligned with company priorities while giving you the opportunity to maintain your work-life balance. Please note that some roles are entirely office-based and are not eligible for hybrid work. 

Check out this guide to help you with your application and learn about our actions to encourage more diversity and inclusion.


Remote Work :

No


Employment Type :

Full-time

Beyond Good & Evil 2 is an open-world action-adventure game set in a captivating space opera universe. It is also the direct prequel to the 2003 classic! Powered by our proprietary Voyager engine Beyond Good & Evil 2 aims to deliver an organic uninterrupted experience of exploration and space piracy...
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Key Skills

  • Mechanical Design
  • Computer Graphics
  • GD&T
  • Root cause Analysis
  • CAD
  • Mechanical Knowledge
  • Creo
  • Lua
  • Unreal Engine
  • Maya
  • Project Engineering
  • Unity

About Company

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Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience. This position is based in the vibrant expat city of Abu Dhabi, the c ... View more

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