Senior Technical Animator

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profile Job Location:

Warszawa - Poland

profile Monthly Salary: Not Disclosed
Posted on: 5 hours ago
Vacancies: 1 Vacancy

Job Summary

  • Maintain the production and software pipeline and meet deadlines.
  • Creating high quality characters creatures and props rigging and skinning suitable technically to project the desired  universe.
  • Autonomously implementing characters in Unreal Engine including cloth physics and blueprint setups. 
  • Work closely with modelers and animators to ensure a smooth development pipeline that delivers high quality assets.
  • Contributes to pipeline tools and working with engine and project leads on continuous improvement of those engine tools.
  • Ability to provide clean and optimized assets or code within established systems and requirements.
  • Autonomously work on pipeline tools and working with engine and project leads and propose continuous improvement of those engine tools including pushing forward on R&D case studies.
  • Occasionally support Lead in recruitment projects with HR collaboration.
  • Occasionally support new hires onboarding process.

Nice to have:

  • Modeling and animation experience.
  • Familiarity with other tools like Houdini and blender is a plus.

Qualifications :

  • Minimum 5 years of experience in technical animation tools and pipeline development.
  • Experienced building at least 1 AAA title.
  • Good mentoring skills.
  • Strong understanding of department dependencies and needed areas of collaboration throughout the project.
  • Great experience with Maya specializing in rigging/skinning.
  • Strong understanding of anatomy and character movement with close attention to physical deformation.
  • Knowledge of facial rigs for games television or film.
  • Strong physics simulation on cloth hair and other physics items.
  • Excellent communication skills with the ability to clearly provide technical feedback into the tasks rigs toolsets and documentation.
  • Good programming skills ability to write Python code.
  • Familiarity with Unreal engine art production pipelines including notably character/animation related features.
  • Self-motivation.
  • Strong verbal and written communication skills in English.

Additional Information :

What we offer 

UK

  • Private medical healthcare (Vitality) and BUPA dental insurance for PCFs employees and their families.
  • Gympass for employees and family members.
  • Online Polish and English language classes.
  • Access to the pension scheme.
  • Flexible working hours.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.

 

Poland

  • Private medical healthcare including dental treatment for PCF members and their families (Signal Iduna).
  • MultiSport card for you and your family members or friends.
  • Free library with a wide range of games and books you have unlimited access to.
  • In-company Polish and English language classes.
  • Fresh fruit snacks and beverages for everyone in the office.
  • Flexible working hours.
  • Free virtual health and mental wellbeing sessions are included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.

Remote Work :

Yes


Employment Type :

Full-time

Maintain the production and software pipeline and meet deadlines.Creating high quality characters creatures and props rigging and skinning suitable technically to project the desired  universe.Autonomously implementing characters in Unreal Engine including cloth physics and blueprint setups. Work cl...
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About Company

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.Founded in 2002, we ... View more

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