Junior 3D Environment Artist
Job Summary
Responsibilities:
- Creating photorealistic assets that meet the standards of modern AAA projects
- Preparing assets for game engines and ensuring they run correctly in real time
- Working closely with technical artists and game designers
- Creating and configuring materials tiles and decals
- Working with high-poly photogrammetric objects
- Performance optimization and bug fixing
Qualifications :
You dont need to know everything right away - the desire to develop is key.
We expect you to have:
- A relevant higher education or at least 1 year of experience as a 3D artist
- Basic understanding of the following processes:
- Low-poly and high-poly creation (Blender Maya ZBrush 3dMAx)
- Understanding of the PBR pipeline
- UV mapping
- Baking maps such as normal and AO
- Texturing in Substance Painter - Experience working with artists designers and technical specialists
- Strong problem-solving skills and attention to detail
- Readiness to learn new tools and technologies
- Proactive independent and curious
- Language: English at basic level other languages will be a plus
Nice to have:
- Experience with Unreal Engine or Unity
- Strong high-quality portfolio
- Advanced knowledge of ZBrush
- Basic knowledge of level art and lighting
- Experience in game development companies
Additional Information :
Equal Opportunity Employer
We provide equal opportunity to all applicants without regard to race color religion sex sexual orientation age gender identity gender expression national origin disability or any other legally protected characteristics.
Remote Work :
Yes
Employment Type :
Full-time
About Company
Have you ever wondered why your favorite apps, social media content, and video games load in the blink of an eye? It's likely because of Gcore behind the scenes! Join a team that collaborates with industry giants like Intel, Dell, NVIDIA, and Equinix to accelerate AI training, provid ... View more