Senior Build Manager

Gameloft

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profile Job Location:

Paris - France

profile Monthly Salary: Not Disclosed
Posted on: 4 hours ago
Vacancies: 1 Vacancy

Job Summary

Main challenge

Join at a pivotal moment as we kick off the pre-production of a new ambitious PC/Console project.

Your mission will be to design and build the foundations of our build CI/CD and release ecosystem from the ground upensuring that as the project scales teams can turn code into stable playable builds quickly reliably and at production scale.

What it means on a daily basis

Design and continuously improve Unreal Engine CI/CD pipelines across PC Console and Mobile
Automate build cook and package workflows with a strong focus on reproducibility
Implement quality gates and validations to detect issues early in the pipeline
Optimize Perforce workflows (streams workspaces sync performance changelists)
Operate and scale a hybrid infrastructure (on-prem cloud) with performance and cost in mind
Maintain and improve core services (Horde Zen Server) to ensure stability and low latency
Develop internal tooling to improve developer experience and reduce friction
Drive release processes: branching strategy build promotion versioning and delivery

What success will look like

Builds are fast reliable and predictable across all platforms
Developers can generate playable builds with minimal friction
CI/CD pipelines scale without breaking under production load
Clear enforced golden path from commit to release
Reduced iteration time (faster feature delivery cycles)
Stable and traceable release processes across teams

Who you would be working with

Game developers (programmers technical artists)
QA teams
Production teams
Technical leadership (Tech Director Leads)

Where this role can take you

Technical ownership of a critical production system at studio level
Evolution toward Staff / Principal DevOps or Platform Lead roles
Strategic impact on how games are built and shipped


Qualifications :

What you need to succeed

Strong hands-on experience with Unreal Engine 5.x build systems
Proven ability to design and operate CI/CD pipelines in production
Deep experience with Perforce (Helix Core): streams branching strategies workspace management
Ability to integrate and optimize Perforce within CI/CD pipelines
Advanced Python skills for automation and tooling
Experience operating hybrid infrastructures (on-prem cloud)
Ability to design scalable AWS-based infrastructure including auto-scaling strategies and cost optimization in production environments

Who you are

You think in systems not scripts
You prioritize reliability clarity and automation over manual processes
You are hands-on and stay close to technical details
You take ownership and naturally become the go-to expert
You care about developer experience and fast feedback loops
You are structured pragmatic and impact-driven


Additional Information :

What we offer:

A fun and flexible work atmosphere with an iconic game studio

Clear creative direction and collaborative feedback

Fair compensation and a respectful professional work relationship


Remote Work :

No


Employment Type :

Full-time

Main challengeJoin at a pivotal moment as we kick off the pre-production of a new ambitious PC/Console project.Your mission will be to design and build the foundations of our build CI/CD and release ecosystem from the ground upensuring that as the project scales teams can turn code into stable playa...
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About Company

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We are Gameloft and our greatest reward is seeing that 1.5 million new Gameloft games are downloaded every day. Our dream to offer mobile games to the entire planet through our products is about to become a reality. We owe our success to the talent and passion of our teams. It is b ... View more

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