Lead Tools & Engine Programmer (Unreal Engine)
Location: Bangalore India
Employment Type: Full-Time On-site
Role Summary
We are looking for an experienced Lead Tools & Engine Programmer with deep knowledge of Unreal Engine (UE4/UE5) engine systems and editor tooling. This role focuses on building the technical foundation that supports designers artists and engineers by creating powerful tools pipelines and engine extensions.
You will lead and mentor a team of tools and engine engineers define technical direction and ensure high-quality scalable systems that support efficient development for mobile and browser-based platforms.
This is a core technical leadership role with a direct impact on productivity workflows and overall game quality.
Key Responsibilities
1. Technical Leadership
2. Tools & Engine Development
- Design build and optimize internal tools pipelines and production workflows.
- Extend and customize Unreal Engine (UE4/UE5) to meet project-specific needs.
- Develop runtime systems engine modules and advanced editor utilities.
- Create tools that significantly improve efficiency for content design and engineering teams.
3. Performance & Optimization
4. Cross-Functional Collaboration
- Work closely with gameplay rendering technical art backend and production teams.
- Ensure smooth integration and alignment between tools engine systems and gameplay features.
- Maintain clear and up-to-date technical documentation for all tools and pipelines.
Required Skills & Experience
Nice to Have
- Experience designing or leading build automation and CI/CD pipelines.
- Exposure to cloud-based game technologies WebAssembly Pixel Streaming or browser runtime systems.
- Familiarity with large-scale asset pipelines and distributed production workflows.
- Previous experience leading tools or engine teams on AAA-scale projects.
Why This Role
Please note: This position is for one of Playdawns clients and successful candidates will be hired directly by the client not by Playdawn.
Our client is proud to be an equal opportunity employer. They are committed to fostering a diverse and inclusive workplace where all individuals are treated with respect and have equal access to opportunities regardless of race color religion gender age disability or other protected characteristics. They believe that diversity fuels innovation and creativity and they strive to create an environment where everyone can thrive and contribute to shared success.
Lead Tools & Engine Programmer (Unreal Engine) Location: Bangalore India Employment Type: Full-Time On-site Role Summary We are looking for an experienced Lead Tools & Engine Programmer with deep knowledge of Unreal Engine (UE4/UE5) engine systems and editor tooling. This role focuses on building...
Lead Tools & Engine Programmer (Unreal Engine)
Location: Bangalore India
Employment Type: Full-Time On-site
Role Summary
We are looking for an experienced Lead Tools & Engine Programmer with deep knowledge of Unreal Engine (UE4/UE5) engine systems and editor tooling. This role focuses on building the technical foundation that supports designers artists and engineers by creating powerful tools pipelines and engine extensions.
You will lead and mentor a team of tools and engine engineers define technical direction and ensure high-quality scalable systems that support efficient development for mobile and browser-based platforms.
This is a core technical leadership role with a direct impact on productivity workflows and overall game quality.
Key Responsibilities
1. Technical Leadership
2. Tools & Engine Development
- Design build and optimize internal tools pipelines and production workflows.
- Extend and customize Unreal Engine (UE4/UE5) to meet project-specific needs.
- Develop runtime systems engine modules and advanced editor utilities.
- Create tools that significantly improve efficiency for content design and engineering teams.
3. Performance & Optimization
4. Cross-Functional Collaboration
- Work closely with gameplay rendering technical art backend and production teams.
- Ensure smooth integration and alignment between tools engine systems and gameplay features.
- Maintain clear and up-to-date technical documentation for all tools and pipelines.
Required Skills & Experience
Nice to Have
- Experience designing or leading build automation and CI/CD pipelines.
- Exposure to cloud-based game technologies WebAssembly Pixel Streaming or browser runtime systems.
- Familiarity with large-scale asset pipelines and distributed production workflows.
- Previous experience leading tools or engine teams on AAA-scale projects.
Why This Role
Please note: This position is for one of Playdawns clients and successful candidates will be hired directly by the client not by Playdawn.
Our client is proud to be an equal opportunity employer. They are committed to fostering a diverse and inclusive workplace where all individuals are treated with respect and have equal access to opportunities regardless of race color religion gender age disability or other protected characteristics. They believe that diversity fuels innovation and creativity and they strive to create an environment where everyone can thrive and contribute to shared success.
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