Technical Artist (UE5)

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profile Job Location:

Lisbon - Portugal

profile Monthly Salary: Not Disclosed
Posted on: 10 hours ago
Vacancies: 1 Vacancy

Job Summary

At Studio Ellipsis we dont just ship projects: we build worlds. Were a small elite team of creators united by one belief: that imagination executed with precision can reshape what games and transmedia experiences mean to people.

We are seeking a mid-level Technical Artist to join our team and push the boundaries

of whats possible in our new PC-first cross-platform PvEvP game. This project is built on iconic

art direction and your role will be crucial in developing innovative visual systems and pipelines

that bring our world and characters to life. You will help bridge the gap between art and engineering

driving the creation of custom tools and workflows that ensure our game not only looks stunning

but also performs flawlessly across platforms.

Responsibilities:

Tool Development: Design implement and maintain custom tools scripts and pipelines

that streamline the art production process and enhance workflow efficiency.

Shader and Material Development: Create shaders and materials that align with the

games visual style optimizing them for performance while maintaining artistic integrity.

Performance Optimization: Collaborate with artists and engineers to ensure assets are

optimized for cross-platform performance without sacrificing visual quality.

Cross-Disciplinary Collaboration: Act as a bridge between the art and engineering

teams solving technical challenges related to asset integration and system performance.

Innovation: Lead the development of new visual systems and pipelines pushing the

limits of current technology to achieve groundbreaking results.

Troubleshooting: Proactively address technical issues during production ensuring a

smooth development process.

Documentation: Develop and maintain documentation for technical workflows tools and

processes to ensure consistency and efficiency across the team.

Requirements:

Educational Background: Bachelors degree in Game Development Computer Science

Digital Art or a related field or equivalent work experience.

Professional Experience: Minimum of 3 years as a Technical Artist in the gaming

industry with a portfolio showcasing your contributions to shipped titles.

Technical Skills: Proficiency with Unreal Engine Python and MEL scripting with strong knowledge of 3D modeling software (e.g. Maya

3ds Max).

Artistic Sensibility: Deep understanding of art principles including shading lighting and

visual effects and the ability to maintain the games artistic vision while optimizing

performance.

Innovation & Creativity: Strong desire and motivation to innovate with experience in

developing new pipelines and pushing the limits of visual systems.

Problem-Solving Skills: Ability to troubleshoot and solve complex technical challenges

balancing creative needs with technical constraints.

Collaboration: Excellent communication and teamwork skills with experience working

across multidisciplinary teams.

Passion for Gaming: A deep love for gaming especially in PvEvP and cross-platform

genres with an understanding of current and emerging

At Studio Ellipsis we dont just ship projects: we build worlds. Were a small elite team of creators united by one belief: that imagination executed with precision can reshape what games and transmedia experiences mean to people.We are seeking a mid-level Technical Artist to join our team and push th...
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Key Skills

  • 3ds Max
  • Computer Graphics
  • Perforce
  • Zbrush
  • Unreal Engine
  • Maya
  • Painting
  • Teaching
  • Adobe Photoshop
  • Digital Art
  • Music Therapy
  • Unity

About Company

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We put fun, creativity, and innovation into every game we produce. Visit our site and discover more about our games, and about us!

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