We are looking for a Technical Animator specializing in understanding character workflow and tools. Rigging skinning and animation integration are the main responsibilities of Technical Animator. The ideal candidate should be capable of working with the Animation and Art team to ensure they are creating the high quality content with the tools and assets provided and that the pipelines are as efficient as possible.
What you will do:
Integration of the character assets and cinematics into the game engine. Design create and test character rigs.
Research and share knowledge of existing engines and animation packages within the industry.
Interact and collaborate with different teams (the art team designers and programmers) to fulfill tasks according to production plan.
Design create and test character rigs.
Maintain and test animation tools and pipelines.
Apply and maintain consistency for exported characters props and animations throughout the entire project.
Develop progressive techniques and process to solve character and animation challenges.
Proactive in problem identification and creating solutions.
Interact and collaborate with the different departments (Art Programming Production etc.)
我们正在招聘一名技术动画师主要负责角色工作流和工具的开发管理主要职责包括绑定蒙皮和动画集成你需要能够与动画和美术团队合作确保他们使用提供的工具和资产创建高质量的内容并确保管道尽可能高效
岗位职责
将角色资源和电影技术集成到游戏引擎中设计创建和测试角色装备
研究和分享行业内现有引擎和动画软件包的知识
与不同团队美术团队设计师和程序员互动和协作根据生产计划完成任务
设计创建和测试角色装备
维护和测试动画工具和管道
在整个项目中应用并维护导出角色道具和动画的一致性
开发渐进的技术和流程以解决角色和动画挑战
主动识别问题并创建解决方案
与不同部门美术编程制作等互动和协作
Qualifications :
- Solid technical animation experience in multiple shipped titles.
- Expertise in rigging and skinning assets.
- Good understanding of animation principles and anatomy.
- Experience with Motion capture and data transfer.
- Ability to understand technical implementations and limitations.
- Proficient with standard industry tools like Motion Builder 3ds Max Photoshop.
- Excellent problem solving skills. Candidate must be able to quickly identify issues and resolve them.
- Demonstrates the independency efficiency and commitment to projects/tasks - A good team player with strong cross-group communication skills.
- Good learning ability looking for improvements consistently.
- A gamer with the passion and confidence of creating top-quality games.
- Fluent in English both verbal and written or having the willingness to learn and improve Plus: - Experience in MEL Python C# or C is a Plus
-扎实的技术动画经验
-扎实的绑定和蒙皮经验
-对动画原理和解剖学有良好的理解
-有动捕和数据传输的经验
-能够理解技术实现和限制
-熟练使用标准行业工具如Motion Builder3ds MaxPhotoshop -良好的团队合作精神具有较强的跨团队沟通能力
-热爱游戏 加分项 -有MELPythonC#或C相关经验者优先
Additional Information :
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences from Assassins Creed Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If youre passionate about innovation and pushing entertainment boundaries join our journey and help us create the unknown!
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.
Remote Work :
No
Employment Type :
Full-time
Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience. This position is based in the vibrant expat city of Abu Dhabi, the c ... View more