Technical Game Designer

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profile Job Location:

Lisbon - Portugal

profile Monthly Salary: Not Disclosed
Posted on: 30+ days ago
Vacancies: 1 Vacancy

Job Summary

At Studio Ellipsis we dont just ship projects: we build worlds. Were a small elite team of creators united by one belief: that imagination executed with precision can reshape what games and transmedia experiences mean to people.

Were looking for a Technical Designer: a hybrid mind who speaks both design and code. Someone who can take abstract design ideas and make them playable stable and scalable inside Unreal. Youll be the connective tissue between game design and engineering: prototyping systems building scripts and ensuring that creative ideas become functional performant gameplay.

This is a role for someone who loves turning concepts into working tunable systems. Youre part designer part engineer and fully obsessed with elegant problem-solving.

Key Responsibilities

  • Prototype and implement gameplay features mechanics and systemic behaviors in Unreal Engine (Blueprints C exposure preferred).

  • Partner with systems mission and level designers to bring designs from paper to playable.

  • Build and maintain modular tools templates and data structures that empower non-technical designers to work efficiently.

  • Debug profile and optimize gameplay systems to ensure smooth performance and clean dependencies.

  • Establish and document best practices for gameplay scripting naming conventions and implementation workflows.

  • Collaborate with engineering to bridge high-level design goals and technical constraints.

  • Participate in feature reviews offering grounded technical input on scope feasibility and integration.

  • Support content integration across multiple disciplines (AI audio VFX animation environment).

  • Maintain rapid iteration pipelineshelping the team test tune and evolve gameplay at high velocity.

You Are

  • A hybrid problem-solver with 4 years of experience as a Technical Designer Gameplay Scripter or similar role.

  • Fluent in Unreal Engine 5 with deep understanding of Blueprint scripting data-driven workflows and gameplay frameworks.

  • Comfortable reading or writing C even if not your primary tool.

  • Strong understanding of gameplay systems state machines event logic and AI behavior frameworks.

  • Obsessed with iteration speedyou automate whats repeatable document whats complex and simplify whats messy.

  • An excellent communicator who thrives at translating between creative and technical languages.

  • Calm under pressure and laser-focused on execution quality.

  • Motivated by building tools and systems that make great design inevitable.

Why Studio Ellipsis

Were building a place where craftsmanship and invention go hand in hand a studio for people who want to work smarter push harder and help define what small elite teams can achieve.

If you take pride in clarity elegance and the magic that happens when design meets code this is where youll feel at home.

At Studio Ellipsis we dont just ship projects: we build worlds. Were a small elite team of creators united by one belief: that imagination executed with precision can reshape what games and transmedia experiences mean to people.Were looking for a Technical Designer: a hybrid mind who speaks both des...
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Key Skills

  • Mechanical Design
  • Computer Graphics
  • GD&T
  • Root cause Analysis
  • CAD
  • Mechanical Knowledge
  • Creo
  • Lua
  • Unreal Engine
  • Maya
  • Project Engineering
  • Unity

About Company

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We put fun, creativity, and innovation into every game we produce. Visit our site and discover more about our games, and about us!

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