drjobs Senior Environment Artist

Senior Environment Artist

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1 Vacancy
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Job Location drjobs

Canada

Monthly Salary drjobs

Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

  • The artist must balance direct asset creation with oversight feedback and technical validation of large volumes of outsourced content.
  • Expected to interface frequently with client stakeholders ensuring vendor deliverables meet fidelity style and performance requirements. Must be proactive in identifying risks with scale LODs or optimization and escalate/solve issues early.
  • Requires mastery of modern environment workflows (modular kits PBR pipelines procedural texturing). Comfort in reviewing work in-engine profiling for performance and troubleshooting cross-discipline integration is critical.
  • Strong communication is required: able to provide clear actionable feedback to vendors while collaborating internally with Design Tech Art and Engineering.
  • Needs to thrive in clients vendor-heavy environment art pipeline where efficiency and consistency across massive asset libraries are key. Must adapt legacy environments into modern standards while maintaining artistic integrity.
  • Acts as a mentor: helps guide vendors and less-experienced artists instilling best practices in optimization naming conventions and data hygiene.
  • Should be an avid player of melee action games understanding how environment readability scale and composition support combat design traversal and puzzles.

Responsibilities: Partner collaboration with external vendors; asset review and feedback; artistic guidance; technical oversight; documentation and style guides; cross-discipline collaboration; QA in-engine.

 


Qualifications :

  • A strong portfolio showcasing AAA quality level art done in engine (Unreal Unity or Proprietary Engine). 
  • 5 years environment art experience (2 in vendor management).
  • Excellent knowledge of industry-standard software packages for modeling high-poly sculpting (Maya Max ZBrush SubstancePhotoshop).
  • Artistically interpret concepts or creatively push beyond an initial ideation.
  • A solid understanding of traditional art skills along with foundational design competencies (shape form texture value and color). 
  • Mastery of modular workflows.
  • Understanding of real-time rendering PBR LODs.
  • Skilled at balancing art quality and performance in the game engine.
  • Advanced knowledge of current level art workflows and practices.
  • Ability to adapt and develop specific art style techniques and workflows with minimum guidance.
  • Ability to manage multiple partners/projects.
  • Strong verbal and written communication skills in English.  

Additional: 

  • Client expects environment artists to serve as gatekeepers for fidelity performance not just asset builders.
  • Must be comfortable with LOD creation optimization strategies and profiling vendor assets for runtime performance.
  • Capable of supporting automation in environment assembly (procedural tools Houdini HDAs tessellation workflows).
  • Able to bridge legacy PS2/PS3 era levels into modern PBR modular pipelines identifying when to rebuild vs re-use.

 


Additional Information :

What we offer:

  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $500 per service a year as well as individual family coverage).
  • Full Dental coverage including major dental and orthodontics.
  • 4% RRSP matching before tax deductions 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary and performance-based annual bonuses.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.


Remote Work :

Yes


Employment Type :

Full-time

Employment Type

Remote

Company Industry

Key Skills

  • Python
  • 3ds Max
  • Anatomy Knowledge
  • Computer Graphics
  • Perforce
  • Zbrush
  • Unreal Engine
  • Maya
  • Adobe Photoshop
  • Scripting
  • Unity
  • Color Theory

About Company

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