Apples UI Frameworks team is looking for a software engineer to help define both the look and feel of our software and products and how users interact with work will directly impact how developers and customers engage with our products. You will collaborate closely with human interface designers and internal clients to combine eyes and hands to envision completely new spatial interactions such as virtual object manipulation. You will also drive collaborations with partner teams to support input devices such as controllers keyboards and will work in Swift Objective-C and engineers will be comfortable working across the full spectrum from the UI down to the protocols and system integration layers.
BS in Computer Science or equivalent experience
3 years of software development or experience leading large software development projects
Established track record working on Frameworks Libraries and APIs
Experience in developing latency-critical interactive UI software
Proficient in Swift ObjC and C
Broad exposure to Apple UI frameworks (SwiftUI UIKit CoreAnimation)
Ability to diagnose and resolve issues across multiple systems
Experience designing scalable and maintainable architectures for large projects
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