drjobs Lead Gameplay Animator

Lead Gameplay Animator

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1 Vacancy
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Job Location drjobs

Boston, MA - USA

Monthly Salary drjobs

Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

CD PROJEKT RED is looking for a Lead Gameplay Animator to join our team in Boston! In this role you will help lead a growing team of animators bringing gameplay characters to life on Cyberpunk2 - the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise! 

As Lead Gameplay Animator you have a solid understanding of current AAA-quality animation techniques and software and excellent communication skills as you will collaborate with your local team as well as cross-functionally in Poland and with other leads and directors. In this role youll be responsible for setting an example through creating beautiful and believable animations taking them from blockout to implementation to final polish. The Lead Gameplay Animator will manage the day to day operation of the Gameplay Animation team. They are expected to maintain quality and artistic consistency as defined by the Art Director.

Responsibilities

  • Lead the development of the Animation pipeline to deliver high quality competitive assets.
  • Manage day to day operations of the Animation Team: content reviews establishing deliverables and working as the direct manager of the members of the team
  • Lead by example: Take direct ownership over the creation of some of the animation tasks.
  • Mentor Animators help them grow and achieve their personal goals.
  • Maintain the art direction and the core vision of the game while keeping the Animation Team motivated inspired and productive.
  • Actively participate in technical and aesthetic problem solving discussions.
  • Monitor the needs of design art and engineering to ensure clean handoff for assets.
  • Tracking the progress of assigned animation tasks and communicating any blockers the team may have.

Qualifications :

  • Experience shipping at least one console game as a Lead Animator.
  • Experience with Unreal Engine 4 / 5
  • A portfolio that demonstrates a robust animation skillset with a variety of character types including humans quadrupeds environmental props and creatures
  • Maya proficiency.
  • Knowledge of current game industry Animation trends technologies rigging tools pipelines performance trade-offs and interdepartmental dependencies.
  • Excellent communication skills with the ability to effectively coordinate with producers programmers designers as well as artists.
  • Mocap experience or experience with Motion Builder.
  • Experience implementing or adding animations to state machines and adjusting blends.


Additional Information :

This job requires working in Boston US.
Working mode: in-office in a hybrid or full-time capacity. 

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings lectures and courses internal workshops knowledge-sharing initiatives online tutorials and e-learning classes are all available. Theres always something to learn!
  • Merch gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office dog owner Bring your pooch with you and look after them while working! Theres always a furry friend or two to meet at the studio.
  • Truly international working environment a chance to meet and work with a diverse selection of people from all around the world.

If you have observed any irregularities in our recruitment process please click here to report them.


Remote Work :

No


Employment Type :

Full-time

Employment Type

Full-time

Company Industry

About Company

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