We are seeking a highly skilled and experienced Principal Software Engineer to join our Input & Controls team. In this role you will be responsible for leading the development of innovative features from inception through to final release. No matter the platform be it mobile or desktop VR or consoles you will help enable our game developers to create engaging experiences with the Roblox community using cuttingedge technology. You will leverage your technical expertise to guide your team and collaborate with crossfunctional groups to deliver nextlevel features to production.
You Will:
- Report directly into the senior engineering manager
- Develop and maintain code that powers all gameplay systems on Roblox
- Drive efforts to deepen the interactive experience on Roblox
- Mentor Senior Engineers and provide technical guidance
- Work closely with our game developer community to help achieve their creative vision
- Have fun learning about what makes Roblox an amazing platform and place to work while supplying to industry leading technologies
You have:
- 8 years of professional development experience
- Fluent programming skills in C (Lua experience is a plus!
- Previous leadership experience or people management experience
- Worked extensively in areas like Game Engines and Input and Player controls
- Designs solutions that can be intuitively understood by developers of varying fields such as engineers game designers and UI designers
- Systems level 3D math pointers templates and raw blocks of memory are tools to write highperformance code not your enemies
- Experience with cross platform projects including consoles or mobile devices is a plus
- Detailed designs rigorous in handling edge cases and diligent in automated testing
Required Experience:
Staff IC