About the Role
Provide a brief 34 sentence description of the role what success in the position looks like and how it fits into the company or organization overall or the general introduction about the project.
What you will do
- Develop gameplay systems based on needs such game UI and game features.
- Create rapid prototypes using various languages to show a proof of concept of gameplay features.
- Work closely with game designers and UI artists to clarify design requirements.
- Complete your gameplay functions based on the plan requirements and schedule approved by management.
- Correct defects discovered by QC or your customers in a timely fashion.
Qualifications :
What you will bring
- Solid knowledge of C programming language
- Understanding of data structures and algorithms.
- Have a good understanding of mathematics physics and gameplay mechanics.
- Able to program and debug complex applications using objectoriented or procedural programming.
- Excellent Chinese language skills and good written English skill.
Additional Information :
Bonus Points
- Handson experience at least one game engine is a bonus.
- Knowledge of software development using Scrum and proper Scrum practices.
Remote Work :
No
Employment Type :
Fulltime