drjobs Character Rigger

Character Rigger

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1 Vacancy
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Job Location drjobs

North Vancouver - Canada

Monthly Salary drjobs

Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

1. General
Job Title: CSG CHARACTER RIGGER
Type: Contract
Level: MidLevel
Location: Vancouver BC
Workplace: Onsite 3 days per week)
Duration: Full 18 months with no chance for extension

2. About the job
How would you contribute to the artistic vision of the project and apply your experience directly to rigging game assets
How do you troubleshoot rigged assets and fix content issues
How do you ensure your work adheres to technical guidelines and target platform/engine requirements
How important is effective communication with the team in ensuring project deadlines and milestones are met
How do you stay updated on industry trends and technologies Do such questions intrigue you

3. Summary of the opportunity
Client Overview: The Coalition is a dedicated studio located in Vancouver Canada focused on pushing the Gears franchise to new heights in collaboration with talented professionals from around the world.
Role Summary: As a Rigger you will be responsible for bringing the artistic vision to life by rigging game assets according to technical guidelines. Your work is vital for the game animation systems and contributes to the overall success of the team and the game.

4. What are the key responsibilities
Work closely with the Rigging Lead to create rigged assets that meet the technical guidelines of the target platform and engine.
Follow direction from the Rigging Lead seeking feedback from peers and art leads when needed.
Troubleshoot rigged assets fix content issues and test them on the target platform.
Participate in meetings to ensure effective communication with the team.
Meet project deadlines and milestones consistently.
Document new rigging tools techniques and workflows as required.
Be a positive and creative force within the team.

5. What experience are we looking for to drive success
MUSTHave Skills and Qualifications:
Minimum of 3 years of professional rigging experience or equivalent.
AA/BFA preferred or demonstrate an industrystandard level of rigging through a portfolio.
Proficiency with Maya and a high capacity to learn new tools and processes.
Strong knowledge of human/animal anatomy.
Experience with clean and efficient smooth skinning practices.
Passion for the industry awareness of industry trends and technologies.
Proactive work ethic and problemsolving skills.
Willingness to learn instudio workflow and tools.
Preferred Skills and Qualifications:
Experience with Unreal Engine 5.
Python scripting knowledge.
Experience with MotionBuilder.
Knowledge of cloth or simulation.

6. So calling all top performers
Exciting Opportunity: This role presents an exciting opportunity to contribute to the artistic vision of a highly anticipated game project. You will work with a talented team and be a crucial part of bringing game assets to life.
Competitive Compensation: Competitive hourly rate offered.
Application Process: To apply for this role please apply online or email your resume highlighting your relevant experience and qualifications. Please ensure that your application provides accurate information.
About this posting: This description has been designed to indicate the general nature and level of work performed by employees within this position. The actual duties responsibilities and qualifications may vary based on assignment.
Equal Employment Opportunity: We are committed to diversity and inclusion have a nondiscrimination policy encourage diverse candidates to apply and provide accessibility and accommodations for applicants and employees.

In conclusion: Dont miss out on this exciting opportunity to join our team and make a meaningful impact! Apply today! Please feel free to drop in your resume at

Employment Type

Contract

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