drjobs Senior Character Artist

Senior Character Artist

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1 Vacancy
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Job Location drjobs

Lisbon - Portugal

Monthly Salary drjobs

Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

Studio Ellipsis Portugals newest AAA studio is seeking a visionary Character Modeler to bring to life a diverse and dynamic cast of characters in our new IP a PC-first cross-platform PvEvP game. This project features an iconic art direction within a richly detailed world. The role demands not just talent and technical expertise but also the ability to breathe life into our characters ensuring they resonate with the games unique visual style. Youll work on innovative systems shaping characters that range from the human to the monstrous...

Responsibilities:
3D Character Modeling: Create detailed high-quality 3D models of characters including both realistic human figures and imaginative monstrous creatures aligning with the both realistic human figures and imaginative monstrous creatures aligning with the games iconic art direction.
Collaboration: Partner with concept artists and animators to ensure character models are optimized for rigging animation and integration into our unique creature generation system.
Texturing & Shading: Apply textures and materials that capture the distinct aesthetic of the game using advanced tools to achieve a cohesive look across all characters.

Optimization: Ensure models are optimized for performance while maintaining high visual fidelity across multiple platforms.
Iteration: Refine models based on feedback enhancing both their visual impact and technical functionality.
Adaptability: Be open to working within an innovative character generation system contributing creatively to the development of new tools and workflows.
Documentation: Maintain documentation for modeling pipelines including guidelines for modular and customizable character assets.

Requirements:
Educational Background: Bachelors degree in Game Art 3D Modeling or a related field or equivalent work experience.
Professional Experience: Minimum of 3 years as a Character Modeler in the gaming industry with a portfolio showcasing both realistic and fantastical characters.

Technical Skills: Proficiency in industry-standard tools such as ZBrush Maya 3ds Max and Substance Painter/Designer.
Artistic Vision: Strong ability to interpret and enhance an iconic art direction creating characters that are both technically sound and artistically compelling.
Optimization Skills: Experience in optimizing character models for cross-platform performance without compromising visual quality.
Innovation: Willingness to engage with and contribute to new systems and methodologies particularly those involving character generation and customization.

Passion for Gaming: A deep love for gaming especially in PvEvP and cross-platform genres with a keen awareness of current and emerging trends.



Required Experience:

Senior IC

Employment Type

Full-Time

Company Industry

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