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You will be updated with latest job alerts via emailSledgehammer Games is a leading developer in the video game industry best known for its work on the Call of Duty franchise. Sinceourinception in 2009 the studio has delivered iconic titles like includingCall of Duty: Advanced WarfareCall of Duty: WWII 2017 and most recentlyCall of Duty: Modern Warfare III.
As industry leaders in firstperson shooter development our commitment to excellence is reflected in every detail of our games from highly polished multiplayer experiences to emotionally engaging singleplayer campaigns. At Sledgehammer Games we believe in pushing boundaries redefining the possibilities of interactive storytelling and setting new standards for visual and gameplay fidelity. Together we aim to deliver worldclass gaming content that continues to set the bar for quality innovation and player engagement.
We are excited to invite a talented and passionate developer to join our growing team as a Weapons and Vehicles Artist based in our Guildford UK studio. In this role you will work collaboratively with our talented teams across the globe including our locations in the United States Australia Canada and the United Kingdom. If youre ready to be part of a dynamic and collaborative environment where your skills can make a real impact we invite you to explore career opportunities with us.
To learn more about our studio please visit us atwww.sledgehammergames
This position will focus on weapons and vehicles and is open to both midlevel and seniorlevel talent.A portfolio of work is required to be considered for this position.
Please Note:This is not a remote role. This is a hybrid position based in our Guildford Studio offering flexibility with a combination of instudio and remote workdays. Permanent remote work is not available for this position.
Responsibilities:
Help to define and champion the quality bar for Weapons and Vehicles
Model and texture high quality 3D weapons and vehicles
Take Outsource content and give it the final polish it needs for completion
Assist in asset reviews critiques and establishing best practices for external and internal teams.
Create and maintain high quality documentation detailing process best practice references etc.
Mentor and direct integration artists on final polish.
Troubleshoot technical and artistic issues.
Communicate effectively with outsource partners team members production and management to ensure that project goals are met.
Interface with Tech Art to help drive asset creation workflow and tool chain improvements
Qualifications:
Significant experience creating highquality 3D art assets for AAA games
Specialization in Hard surface modeling and proper baking setup and workflows
Ability to create realistic 3D weapons and vehicles and textures from concept art and photo reference.
Deep understanding of physically based shaders
Proficient in nextgen asset creation.
Strong written and verbal skills to facilitate documentation.
Highly proficient in Maya Substance Painter Photoshop and Zbrush
Bonus Points:
Experience with a level editor (i.e. Unreal Unity Frostbite Radiant etc.
Strong understanding of fundamental art skills and foundations
First Person Shooter development experience
Experience working with outsource studios
Passion for gaming
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications Let us decide! Research shows that women and members of other underrepresented groups tend to not apply to jobs when they think they may not meet every qualification when in fact they often do! At Activision Blizzard we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
Our World
At Activision we strive to create the most iconic brands in gaming and entertainment. Were driven by our mission to deliver unrivaled gaming experiences for the world to enjoy together. We are home to some of the most beloved entertainment franchises including Call of Duty Crash Bandicoot Tony Hawks Pro Skater and Guitar Hero. As a leading worldwide developer publisher and distributor of interactive entertainment and products our press start is simple: delight hundreds of millions of players around the world with innovative fun thrilling and engaging entertainment experiences.
Were not just looking back at our decadeslong legacy; were forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate creative and diverse teams within our organization.
Were in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater this could be your opportunity to level up.
Ready to Activate Your Future
The video game industry and therefore our business is fastpaced and will continue to evolve. As such the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race color religion sex sexual orientation gender identity gender expression national origin protected veteran status or any other basis protected by applicable law and will not be discriminated against on the basis of disability.
Full-Time