You will be joining the Technical Artists team and working under the responsibility of the Technical Artistic Director. You are in direct contact with the artistic teams.
As a Technical Artist your responsibilities will be as follows:
- Provide daily support to teams involved in level creation (Art & Design) to follow the mandate of the maps produced in the studio.
- Participate in defining artistic pipelines (defining constraints production pipelines tool choices etc..
- Identify analyze and address specific production blocking issues and monitor their resolution.
- Monitor performance.
- Help team members perform their tasks more efficiently.
- Technical followup of assets in the engine.
- Ensure efficient reporting on global actions concerning the world and maps produced by our teams.
Qualifications :
You have solid experience as a Technical Artist ideally on AAA or AA productions.
- You have worked on various worldbuilding topics such as level art lighting props level design landscaping water etc.
- You have strong technical skills in performance optimization and methodology.
- You are proficient in at least one 3D modeling software (Blender 3DS Max Substance Designer Maya etc..
- You have significant experience with a game engine (Unreal Engine Unity proprietary engine etc. and a comprehensive understanding of the workflow and artistic pipeline in a realistic style.
- You are versatile and have a real understanding of worldbuilding specificities with a strong analytical mind and interpersonal skills that allow you to work effectively in a team and convey your ideas.
- You have strong scripting skills (Maxscript Python.... Experience with visual scripting languages (nodebased) is a plus.
- Your proficiency in English allows you to work in an international context and communicate with nonFrenchspeaking peers.
Additional Information :
Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. Qualified applicants will receive consideration for employment without regard to their race ethnicity religion gender sexual orientation age or disability status.
All information will be treated as confidential in accordance with the Employment Equity Act.
Integrating the Ubisoft French studios also means:
- Join passionate and highly technical teams all driven by the desire to design and develop innovative games and stand out for their quality
- Collaborate with teams recognized for their experience on renowned franchises
- Develop expertise by participating in inhouse sharing events (talks conferences trade shows) and benefiting from tailormade training programs
- Evolve in a leading French videogame company represented in 30 different countries with opportunities for international development
Check out this guide to help you with your application and learn about our actions to encourage more diversity and inclusion.
Consultez ce guide qui a pour but de vous accompagner dans votre candidature et dcouvrez nos actions pour encourager plus de diversit et dinclusion.
Remote Work :
No
Employment Type :
Fulltime