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Senior Technical Animator
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Senior Technical Animator

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1 Vacancy
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Job Location

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Aalborg - Denmark

Monthly Salary

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Not Disclosed

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Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

Req ID : 1779737
We are Games Factory Talents - we help Talents from all over the world to land a dream job at a Games studio in Europe or remotely.
Our client - Slipgate Ironworks is looking for a Technical Animator.
Want to work with one of the biggest Danish video game companies making old-school action games alongside passionate, emphatic, and amazing colleagues? Join our clients studio Slipgate Ironworks!

This is the onsite position with relocation to Aalborg, Denmark.

Responsibilities:
  • Take care of the full spectrum of tasks - from rigging and animation to implementation within the engine and coding needed features with C++/Blueprints (UE4).
  • Work with a game environment such as animation tree, blend spaces, asset dependencies.
  • Identify technical requirements and tools to deliver on the game vision.
  • Making the bridge and sync up between the different teams involved in the animation pipeline.
  • Support teams with their technical needs and constructively explain the root causes of risks and blockers.
  • Write and maintain documentation, where applicable, and test new tools.

Requirements

  • 3+ years of experience with keyframe animation and motion capture data, animation principles and body mechanics.
  • Knowledge of Animation and implementation in Unreal Engine.
  • Experience with establishing a pipeline for Animation and being the link between teams.
  • Understanding of modern animation graphs techniques: State machines, Blend Trees, Blendspaces and Procedural Animation constructions.
  • Knowledge of next-gen game animation systems architecture.
  • Basic knowledge of Coding and/or Scripting (C++, C#, Python), to be able to read and update game code and scripts.
  • Good communication and problem solving skills.


Benefits

  • This is the onsite position with relocation to Aalborg, Denmark.
  • Slipgate Ironworks studio is characterised by Danish working culture, a flat organisation with a high team spirit, where we get excited about new ideas no matter who brings them up.

About our client:
Slipgate Ironworks is a game development studio located in Aalborg, Denmark. They are fans of old school action and strategy games with multiple titles in development, and they are soon beginning development on a new AAA title based on a cult classic. If not yet, then checkout some of their games such as Rise of the Triad, Rad Rodgers, and most recently Ion Fury, GRAVEN and WRATH: Aeon of Ruin.


3+ years of experience with keyframe animation and motion capture data, animation principles and body mechanics. Knowledge of Animation and implementation in Unreal Engine. Experience with establishing a pipeline for Animation and being the link between teams. Understanding of modern animation graphs techniques, state machines, Blend Trees, Blendspaces and Procedural Animation constructions. Knowledge of next-gen game animation systems architecture. Basic knowledge of Coding and/or Scripting (C++, C#, Python), to be able to read and update game code and scripts. Good communication and problem solving skills.

Employment Type

Full Time

Company Industry

About Company

0-50 employees
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