Game Developer JavalibGDX Remote
Posted on:
4 days ago
Vacancies:
1 Vacancy
Job Summary
Job Title: Game Developer Java/libGDX
Job Type: Contract
Location: Remote
Job Summary: In this role youll apply your expertise to help train next-generation AI systems. Your work will shape how models learn reason and perform through high-quality real-world input. No prior experience in AI is required your domain knowledge is what matters.
Key Responsibilities:
- Develop maintain and optimize simple 2D game features using Java and libGDX frameworks.
- Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
- Implement basic game mechanics including sprite management game loops and input handling.
- Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
- Participate in code reviews and contribute to the improvement of internal coding standards.
- Document technical processes and game development workflows clearly for cross-functional teams.
- Communicate effectively with team members providing regular status updates and seeking feedback.
Required Skills and Qualifications:
- Basic knowledge of Java programming and object-oriented principles.
- Hands-on experience with libGDX through coursework personal projects or prototypes.
- Understanding of fundamental game development concepts such as game loops sprites and input management.
- Strong written and verbal communication skills with a focus on clear technical documentation.
- Ability to work collaboratively in a fully remote team environment.
- Demonstrated interest and initiative in building games or interactive applications.
- Willingness to complete an AI interview as part of the selection process.
Preferred Qualifications:
- Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
- Familiarity with vectors collision detection or basic 2D physics.
- Experience using Git for version control and collaborative development.