3D Character Artist Internship (part-time & hybrid)

Gameloft

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profile Job Location:

Bucharest - Romania

profile Monthly Salary: Not Disclosed
Posted on: 4 hours ago
Vacancies: 1 Vacancy

Job Summary

General Information

  • Paid internship: 485 gross (approx. 297 net)
  • Work Model: Hybrid (2 days office 3 days work from home)
  • Schedule: Part-time 4 hours/day
  • Internship Duration: 3 months
  • Estimated Start Date: July

Role Purpose

The 3D Character Artist Intern will support the Character Art team by creating game-ready character assets based on provided concept art. The intern will follow the full character production workflow from high-poly sculpting and low-poly retopology to UV unwrapping PBR texturing and final asset presentation. The role is designed to help the intern understand real production standards for stylized characters in video games.

Responsibilities

  • Create a stylized 3D character asset based on provided concept art.
  • Build a high-poly version of the character focusing on forms proportions and readable silhouette.
  • Create a game-ready low-poly version through retopology respecting the required triangle budget.
  • Unwrap UVs and prepare the asset for texturing.
  • Create PBR texture maps including Color Roughness Metalness Ambient Occlusion and Normal Map.
  • Prepare and export the final asset in the required formats including FBX scene files textures and presentation screenshots/renders.
  • Receive and apply feedback from the mentor and art team during the production process.

What You Will Learn

  • The full 3D character art pipeline used in video game production.
  • How to translate concept art into a production-ready 3D asset.
  • Best practices for high-poly sculpting low-poly retopology UV unwrapping and PBR texturing.
  • How to optimize a character asset for real-time/game use while keeping a strong visual quality.
  • How to present a 3D asset professionally using screenshots renders or a real-time viewer.
  • How to receive understand and apply art feedback in a production environment.

Qualifications :

Candidate Profile Must Have

  • Basic understanding of 3D character creation workflows for games.
  • Basic knowledge of high-poly modeling/sculpting low-poly modeling UV unwrapping and texturing.
  • Ability to follow concept art and maintain proportions silhouette and visual readability.
  • Familiarity with at least one industry-standard 3D software such as 3ds Max and ZBrush.
  • Basic understanding of PBR texturing principles.
  • A portfolio or sample work showing 3D modeling character art sculpting or texturing skills.
  • Motivation to learn receive feedback and improve throughout the internship.

 

Required Knowledge / Tools

  • 3ds Max Maya or another industry-standard 3D modeling tool.
  • ZBrush or similar sculpting software.
  • Substance Painter Photoshop or similar texturing tools.
  • Basic knowledge of PBR texture maps: Color Roughness Metalness Ambient Occlusion and Normal Map.
  • Basic knowledge of FBX export and asset presentation workflows.
  • Marmoset Toolbag or other rendering/presentation tools would be a plus.

Benefits:

  • Hybrid Work (2 days/week from the office);
  • MyBenefits platform - meal tickets with the value of 45 Ron/day;
  • Day off for your birthday your childrens birthday and companys anniversary. Everyone is celebrated!
  • Short Friday so you can start your Weekend at 4pm!
  • Medical subscription package in partnership with Regina Maria Clinic;
  • Unique creative and professional work culture that embraces diversity;
  • Supportive working climate a team with a free communication style;
  • Bookster (borrow books for free delivered in the office);
  • All the usual perks: free coffee free fruits relaxation area;

 

                                                              How to Apply

To apply for this role please follow the application instructions provided in this link.
Make sure to carefully review the requirements in the document before submitting your application.


Additional Information :

Please note that only selected candidates will be contacted and your CV will be saved in our files for a period of 6 months.                                                                                                          


Remote Work :

No


Employment Type :

Intern

General InformationPaid internship: 485 gross (approx. 297 net)Work Model: Hybrid (2 days office 3 days work from home)Schedule: Part-time 4 hours/dayInternship Duration: 3 monthsEstimated Start Date: JulyRole PurposeThe 3D Character Artist Intern will support the Character Art team by creating game...
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We are Gameloft and our greatest reward is seeing that 1.5 million new Gameloft games are downloaded every day. Our dream to offer mobile games to the entire planet through our products is about to become a reality. We owe our success to the talent and passion of our teams. It is b ... View more

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