As a Technical Animator you will join a small empowered team building an ambitious multiplayer experience in Unreal Engine. Were looking for handson developers with a strong execution mindset ownership and pride in building something real - together.
What youll do:
- Design implement and maintain realtime animation systems in Unreal Engine (Animation Blueprints State Machines Control Rig IK) supporting demanding multiplayer gameplay;
- Work handson in the editor to integrate iterate on and debug animations directly in game context in close collaboration with gameplay tech design and animation teams;
- Own the robustness and performance of animation systems (networking replication LODs CPU cost) within an online environment;
- Actively contribute to defining and evolving animation pipelines and tools to accelerate production and reduce team friction;
- Take endtoend ownership of your systems ensuring quality readability maintainability and the ability to deliver in a live / GaaSready context.
Qualifications :
What you bring to the tea
- Strong expertise in technical animation using Unreal Engine
- Solid understanding of game engine workflows and tool development using digital content creation (DCC) software
- Knowledge of production processes and core animation principles
- Strong grasp of artistic anatomy and body mechanics
- Experience with rigging animation systems IK and state machines
- Familiarity with scripting or tool development using Python MaxScript or animation DCC tools
- Basic skills in modeling and animation
- Ability to work with initiative autonomy and a strong sense of responsibility
- Attention to detail adaptability and openness to feedback
- Strong communication and collaboration skills when working with animation teams and crossdisciplinary partners
Remote Work :
No
Employment Type :
Full-time
As a Technical Animator you will join a small empowered team building an ambitious multiplayer experience in Unreal Engine. Were looking for handson developers with a strong execution mindset ownership and pride in building something real - together.What youll do: Design implement and maintain realt...
As a Technical Animator you will join a small empowered team building an ambitious multiplayer experience in Unreal Engine. Were looking for handson developers with a strong execution mindset ownership and pride in building something real - together.
What youll do:
- Design implement and maintain realtime animation systems in Unreal Engine (Animation Blueprints State Machines Control Rig IK) supporting demanding multiplayer gameplay;
- Work handson in the editor to integrate iterate on and debug animations directly in game context in close collaboration with gameplay tech design and animation teams;
- Own the robustness and performance of animation systems (networking replication LODs CPU cost) within an online environment;
- Actively contribute to defining and evolving animation pipelines and tools to accelerate production and reduce team friction;
- Take endtoend ownership of your systems ensuring quality readability maintainability and the ability to deliver in a live / GaaSready context.
Qualifications :
What you bring to the tea
- Strong expertise in technical animation using Unreal Engine
- Solid understanding of game engine workflows and tool development using digital content creation (DCC) software
- Knowledge of production processes and core animation principles
- Strong grasp of artistic anatomy and body mechanics
- Experience with rigging animation systems IK and state machines
- Familiarity with scripting or tool development using Python MaxScript or animation DCC tools
- Basic skills in modeling and animation
- Ability to work with initiative autonomy and a strong sense of responsibility
- Attention to detail adaptability and openness to feedback
- Strong communication and collaboration skills when working with animation teams and crossdisciplinary partners
Remote Work :
No
Employment Type :
Full-time
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