Department: Programming
Employment Type: Full-Time
Location: Vancouver BC
Minimum Experience Level: Experienced
Compensation: $100k - $150k
Join a worldrenowned multiawardwinning game studio in Vancouver BC celebrated for its critically acclaimed titles and proven track record (multiple shipped successful innovative and high quality games) as we embark on our next groundbreaking project.
Were looking for a Senior Network Engineer with proven Unreal Engine experience to help build the multiplayer foundation of our next game. Reporting to the Technical Director you will be working closely with gameplay backend and platform teams and will architect and maintain the systems that power real-time online play.
If building highperformance multiplayer gameplay excites you and you want to do it collaboratively creatively and with real ownership this is the place to do some of the best work of your career.
We offer a clear and inspiring vision with leadership that communicates openly and sets meaningful goals. Our management style emphasizes autonomy without the red tape keeping processes lightweight and practical. Youll have real ownership and impact influencing the feel performance and scalability of our multiplayer experience. We foster a supportive and respectful culture where collaboration deep listening and championing good ideas are at the core. With longterm stability weve built a studio designed to last and all of this is set against the backdrop of beautiful British Columbia where relocation assistance is available.
What Youll Do
- Build and own the core network systems that power an innovative real-time experience.
- Optimize for cross-platform multiplayer supporting both dedicated server and peer-to-peer architectures.
- Connect game systems to backend services collaborating with internal tools teams and external partners.
- Define and champion best practices for networking replication prediction and performance across disciplines.
- Profile debug and elevate network performance ensuring players get a smooth responsive secure experience.
- Partner closely with gameplay backend design and platform teams to deliver a cohesive scalable multiplayer foundation.
Qualifications :
What You Bring
- Multiple shipped titles as a Network or Gameplay Networking Engineer.
- Expert-level Unreal Engine experience (UE5 preferred; this requirement is non-negotiable).
- Mastery of C Unreals Gameplay Framework and the Gameplay Ability System (GAS).
- Deep expertise with:
- Unreals replication model & relevancy systems
- Prediction authority flow and networked movement
- Replication Graph creation & optimization
- Network profiling analysis and low-level debugging
- Experience with dedicated server architectures multiplayer systems and first-party platform requirements (PlayStation Nintendo etc.).
- Familiarity with backend platforms: Pragma PlayFab or similar services.
- A proactive organized engineering approach.
- A collaborative mindset and strong communication skills you lift teams up not just code.
Additional Information :
Remote Work :
No
Employment Type :
Full-time
Department: ProgrammingEmployment Type: Full-TimeLocation: Vancouver BCMinimum Experience Level: ExperiencedCompensation: $100k - $150k Join a worldrenowned multiawardwinning game studio in Vancouver BC celebrated for its critically acclaimed titles and proven track record (multiple shipped success...
Department: Programming
Employment Type: Full-Time
Location: Vancouver BC
Minimum Experience Level: Experienced
Compensation: $100k - $150k
Join a worldrenowned multiawardwinning game studio in Vancouver BC celebrated for its critically acclaimed titles and proven track record (multiple shipped successful innovative and high quality games) as we embark on our next groundbreaking project.
Were looking for a Senior Network Engineer with proven Unreal Engine experience to help build the multiplayer foundation of our next game. Reporting to the Technical Director you will be working closely with gameplay backend and platform teams and will architect and maintain the systems that power real-time online play.
If building highperformance multiplayer gameplay excites you and you want to do it collaboratively creatively and with real ownership this is the place to do some of the best work of your career.
We offer a clear and inspiring vision with leadership that communicates openly and sets meaningful goals. Our management style emphasizes autonomy without the red tape keeping processes lightweight and practical. Youll have real ownership and impact influencing the feel performance and scalability of our multiplayer experience. We foster a supportive and respectful culture where collaboration deep listening and championing good ideas are at the core. With longterm stability weve built a studio designed to last and all of this is set against the backdrop of beautiful British Columbia where relocation assistance is available.
What Youll Do
- Build and own the core network systems that power an innovative real-time experience.
- Optimize for cross-platform multiplayer supporting both dedicated server and peer-to-peer architectures.
- Connect game systems to backend services collaborating with internal tools teams and external partners.
- Define and champion best practices for networking replication prediction and performance across disciplines.
- Profile debug and elevate network performance ensuring players get a smooth responsive secure experience.
- Partner closely with gameplay backend design and platform teams to deliver a cohesive scalable multiplayer foundation.
Qualifications :
What You Bring
- Multiple shipped titles as a Network or Gameplay Networking Engineer.
- Expert-level Unreal Engine experience (UE5 preferred; this requirement is non-negotiable).
- Mastery of C Unreals Gameplay Framework and the Gameplay Ability System (GAS).
- Deep expertise with:
- Unreals replication model & relevancy systems
- Prediction authority flow and networked movement
- Replication Graph creation & optimization
- Network profiling analysis and low-level debugging
- Experience with dedicated server architectures multiplayer systems and first-party platform requirements (PlayStation Nintendo etc.).
- Familiarity with backend platforms: Pragma PlayFab or similar services.
- A proactive organized engineering approach.
- A collaborative mindset and strong communication skills you lift teams up not just code.
Additional Information :
Remote Work :
No
Employment Type :
Full-time
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