As a Character Artist at Ubisoft Montréal you will create characters that feel alive and believable. You will bring people creatures and animals to life by blending artistic vision with technical expertise. Your work as a Character Artist will shape their physical features support their expressiveness and help build the foundation that allows them to move act and inhabit our worlds.
What youll do
- Collaborate with art and narrative teams to align character work with the games creative vision
- Study concept art and narrative guidelines and research references to prototype character features
- Develop and refine character art across the 3D pipeline including modeling sculpting texturing retopology and UV unwrapping
- Balance artistic quality with technical constraints to achieve optimized and functional characters
- Partner with rigging and animation teams to support believable movement
- Integrate feedback from playtesters and cross-disciplinary partners
- Create and adjust blend shapes edge flow and meshes to improve character performance
- Research and model clothing anatomy and materials to enhance character authenticity
Qualifications :
What you bring to the team
- A portfolio showing AAA-quality character work and your 3D art process
- Experience using 2D art tools like Photoshop and 3D software such as 3DS Max Maya ZBrush Substance Painter or Marvelous Designer
- Strong understanding of topology materials textures proportions and anatomy as well as game constraints like polycount and memory usage
- Curiosity for modern tactical gear armors outfits and headgear
- Familiarity with 3D scanning and optimization techniques
- A collaborative mindset and openness to feedback
- Clear communication skills and a drive to improve your craft
What to send our way
- Your CV highlighting relevant skills and experience
- A portfolio showcasing your best 3D character work including examples showing the transition from a 2D design to a 3D model
Additional Information :
About us
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences from Assassins Creed Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If youre passionate about innovation and pushing entertainment boundaries join our journey and help create the unknown!
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.
Remote Work :
No
Employment Type :
Full-time
As a Character Artist at Ubisoft Montréal you will create characters that feel alive and believable. You will bring people creatures and animals to life by blending artistic vision with technical expertise. Your work as a Character Artist will shape their physical features support their expressivene...
As a Character Artist at Ubisoft Montréal you will create characters that feel alive and believable. You will bring people creatures and animals to life by blending artistic vision with technical expertise. Your work as a Character Artist will shape their physical features support their expressiveness and help build the foundation that allows them to move act and inhabit our worlds.
What youll do
- Collaborate with art and narrative teams to align character work with the games creative vision
- Study concept art and narrative guidelines and research references to prototype character features
- Develop and refine character art across the 3D pipeline including modeling sculpting texturing retopology and UV unwrapping
- Balance artistic quality with technical constraints to achieve optimized and functional characters
- Partner with rigging and animation teams to support believable movement
- Integrate feedback from playtesters and cross-disciplinary partners
- Create and adjust blend shapes edge flow and meshes to improve character performance
- Research and model clothing anatomy and materials to enhance character authenticity
Qualifications :
What you bring to the team
- A portfolio showing AAA-quality character work and your 3D art process
- Experience using 2D art tools like Photoshop and 3D software such as 3DS Max Maya ZBrush Substance Painter or Marvelous Designer
- Strong understanding of topology materials textures proportions and anatomy as well as game constraints like polycount and memory usage
- Curiosity for modern tactical gear armors outfits and headgear
- Familiarity with 3D scanning and optimization techniques
- A collaborative mindset and openness to feedback
- Clear communication skills and a drive to improve your craft
What to send our way
- Your CV highlighting relevant skills and experience
- A portfolio showcasing your best 3D character work including examples showing the transition from a 2D design to a 3D model
Additional Information :
About us
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences from Assassins Creed Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If youre passionate about innovation and pushing entertainment boundaries join our journey and help create the unknown!
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.
Remote Work :
No
Employment Type :
Full-time
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