Under the supervision of the Team Lead Engine you will be a major player for the proper functioning maintenance and evolution of the network architecture of Beyond Good & Evil 2. You will ensure performance in-game data replication and provide close support to internal teams. You will also contribute to the technical supervision of the Network team.
What you will do
Missions:
Analyze CPU and memory performance of our clients and servers;
Perform in-depth analysis of server or client code to determine the necessary changes to support the player count defined for the game;
Fix platform-specific issues (PS5 Xbox Series Linux PC);
Optimize network code to reduce bandwidth usage and minimize latency between clients;
Provide support on tools to monitor our cloud servers;
Provide support for cloud server deployment.
Your future work environment
You will work under the supervision of the Team Lead Engine and alongside several other Technical Directors and domain experts.
You will also collaborate closely with the Gameplay Programming Engine and Online teams.
Qualifications :
What were looking for:
Key skills for this role
Excellent command of C;
Solid knowledge of network APIs;
Expertise in network replication within game engines;
Strong understanding of network optimization and real-time performance;
Proficiency in the network architecture of a game engine;
Good understanding of other game engines;
Ability to technically supervise a team;
Strong autonomy and initiative able to quickly take ownership of topics propose solutions and drive progress without constant oversight;
Excellent communication skills to interact and collaborate effectively with GPP Engine Online and other teams;
Strong estimation and workload management abilities;
Long-term vision and commitment to continuous improvement of the architecture.
Recruitment process
Our hiring steps:
Application review : our team will carefully review your application.
Quick pre-screen (max. 30 min phone) : if your profile matches youll have a short call to validate a few points.
Interview 1: Discovery (1h video) : a conversation with a member of the recruitment team to get to know you better and assess alignment with our expectations.
Interview 2: Technical (1h video) : a discussion with two team members more technically oriented to dive into concrete topics and speak the same language.
Additional information
Location: Montpellier
Start date: As soon as possible
Remote work: 2 days of remote work per week
Additional Information :
We embrace a hybrid work model helping you stay connectedwith your team and aligned with
business priorities while giving you the opportunity to maintain your work-life
that some roles are fully office-based and are not eligible for hybrid work.
Remote Work :
No
Employment Type :
Full-time
Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience. This position is based in the vibrant expat city of Abu Dhabi, the c ... View more