Why PlayStation
PlayStation isnt just the Best Place to Play its also the Best Place to Work. Today were recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5 PlayStation4 PlayStationVR PlayStationPlus acclaimed PlayStation software titles from PlayStation Studios and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation technology and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment a wholly-owned subsidiary of Sony Group Corporation.
Join the award-winning team that created God of War
Santa Monica Studio is seeking an experienced Character Technical Artist for the development of a new unannounced title!
Animator and programmer or programmer and character artist which are you No matter; you bridge tech and character. You understand the creative process you have an artistic sensibility and an eye for animation. And you can rig. Above all you collaborate with character artists and animators to deliver the highest quality vision of the game.
Talent initiative collaboration bring them all. We are a large team that fundamentally works together across all disciplines. Sound interesting Give us a shout!
Responsibilities
- Create and maintain Rigging and Animation toolsets modules and workflows
- Create DCC side tools that assist in producing Engine side content
- Research define extend and maintain character pipelines processes and workflows
- Collaborate with character artists and animators
- Identify problems; solve them by inventing or building robust technical implementations
- Engage in broader game production challenges as they relate to combat design animation and character art
Requirements
- 5 years of professional experience in computer-generated art
- Intimate knowledge of Maya and strong understanding of Mayas rigging tools
- Deep knowledge of rigging and animator workflows
- Ability to design and architect workflow/pipelines and work effectively with engineers across departments toward a common goal
- Ability to apply linear algebra geometry and vector math to solve rigging and animation problems
- Can recognize efficient polygon topology related to character deformations
- Working knowledge of shaders specifically as they relate to animation
- Expertise in Python PyQt PySide and/or C specifically as it applies to programming in Maya
- Execute according to proposed plans so individual contributions connect with the big picture
- Able and motivated to work with other team members
- Enthusiasm and initiative
Preferred Experience
- Knowledge in IK Animation Blending and/or game engines process data quaternions matrices blending etc.
- Knowledge of DCCs outside of Maya Houdini Unreal Wrap3D etc
- Well-versed in human and animal anatomy
- A keen eye for proper form and deformation throughout a wide range of movement
- Machine Learning CNNs or Linear Regression knowledge
#LI-SMS
#LI-PT1
Please refer to our Candidate Privacy Noticefor more information about how we process your personal information and your data protection rights.
At SIE working with our partners we consider several factors when setting each roles base pay range including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge skills experience and location.
In addition this role is eligible for benefit offerings that include medical dental and vision. Click hereto learn more.
The estimated base pay range for this role is listed below this is an hourly rate.
$57.98 - $86.92 USD
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity gender expression and gender reassignment) race (including colour nationality ethnic or national origin) religion or belief marital or civil partnership status disability age sexual orientation pregnancy maternity or parental status trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Required Experience:
Senior IC
Why PlayStationPlayStation isnt just the Best Place to Play its also the Best Place to Work. Today were recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5 PlayStation4 PlayStationVR PlayStationPlus acclaimed PlayStation so...
Why PlayStation
PlayStation isnt just the Best Place to Play its also the Best Place to Work. Today were recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5 PlayStation4 PlayStationVR PlayStationPlus acclaimed PlayStation software titles from PlayStation Studios and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation technology and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment a wholly-owned subsidiary of Sony Group Corporation.
Join the award-winning team that created God of War
Santa Monica Studio is seeking an experienced Character Technical Artist for the development of a new unannounced title!
Animator and programmer or programmer and character artist which are you No matter; you bridge tech and character. You understand the creative process you have an artistic sensibility and an eye for animation. And you can rig. Above all you collaborate with character artists and animators to deliver the highest quality vision of the game.
Talent initiative collaboration bring them all. We are a large team that fundamentally works together across all disciplines. Sound interesting Give us a shout!
Responsibilities
- Create and maintain Rigging and Animation toolsets modules and workflows
- Create DCC side tools that assist in producing Engine side content
- Research define extend and maintain character pipelines processes and workflows
- Collaborate with character artists and animators
- Identify problems; solve them by inventing or building robust technical implementations
- Engage in broader game production challenges as they relate to combat design animation and character art
Requirements
- 5 years of professional experience in computer-generated art
- Intimate knowledge of Maya and strong understanding of Mayas rigging tools
- Deep knowledge of rigging and animator workflows
- Ability to design and architect workflow/pipelines and work effectively with engineers across departments toward a common goal
- Ability to apply linear algebra geometry and vector math to solve rigging and animation problems
- Can recognize efficient polygon topology related to character deformations
- Working knowledge of shaders specifically as they relate to animation
- Expertise in Python PyQt PySide and/or C specifically as it applies to programming in Maya
- Execute according to proposed plans so individual contributions connect with the big picture
- Able and motivated to work with other team members
- Enthusiasm and initiative
Preferred Experience
- Knowledge in IK Animation Blending and/or game engines process data quaternions matrices blending etc.
- Knowledge of DCCs outside of Maya Houdini Unreal Wrap3D etc
- Well-versed in human and animal anatomy
- A keen eye for proper form and deformation throughout a wide range of movement
- Machine Learning CNNs or Linear Regression knowledge
#LI-SMS
#LI-PT1
Please refer to our Candidate Privacy Noticefor more information about how we process your personal information and your data protection rights.
At SIE working with our partners we consider several factors when setting each roles base pay range including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge skills experience and location.
In addition this role is eligible for benefit offerings that include medical dental and vision. Click hereto learn more.
The estimated base pay range for this role is listed below this is an hourly rate.
$57.98 - $86.92 USD
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity gender expression and gender reassignment) race (including colour nationality ethnic or national origin) religion or belief marital or civil partnership status disability age sexual orientation pregnancy maternity or parental status trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Required Experience:
Senior IC
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