Why PlayStation
PlayStation isnt just the Best Place to Play its also the Best Place to Work. Today were recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5 PlayStation4 PlayStationVR PlayStationPlus acclaimed PlayStation software titles from PlayStation Studios and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation technology and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment a wholly-owned subsidiary of Sony Group Corporation.
Role Description
You will turn new PlayStation SDKs and platform features into developer-ready integrations for Unreal Engine. This role sits inside the Game
Integration Team and focuses on plugin/feature integration PoC performance validation and partner rolloutensuring what we ship is valuable in real production horizontally reusable and maintainable
Mission highlights:
Deliver developer value via robust UE integrations samples and guidelines.
Shorten adoption lead-time; avoid one-off customizations and technical debt.
Build a feedback loop from real-world usage to SDK/PM for spec and roadmap improvements.
What youll be doing
- UE integration: Develop and maintain UE (UE5) plugins/modules for PlayStation SDK features; wire-up build/CI configuration and diagnostics.
- PoC & validation: Design test plans (scenarios metrics pass/fail) run performance & stability investigations (rendering/IO/systems) and publish results.
- Samples & docs: Create runnable samples quick-starts solving guides and internal/external howto content.
- Partner rollout: Support studios during evaluation and integration; gather feedback; drive horizontalisation (templates checklists automation).
- Feedback & prioritisation: Channel developer insights into SDK/feature specs; influence priorities with data from PoC and field usage.
- Enablement: Deliver workshops/office hours; present findings internally and to partners; mentor peers.
What youll learn
- Deep knowledge of PlayStation platforms SDKs and modern engine pipelines.
- Insight into leading studios production workflows and performance engineering practices.
- How platform features evolve from spec to shipped and how to land them successfully with developers.
What were looking for
Required skills/experience
- Strong C and Unreal Engine (UE4/UE5) development; practical plugin/module experience.
- Shipped on console (ideally PS5) or large-scale game/engine/tooling experience.
- Strength in one or more: rendering systems/IO performance analysis.
- Ability to design and implement validation plans; interpret GPU/CPU profiles; drive fixes.
- Proven documentation & sample creation; clear technical communication in English.
Highly advantageous
- Experience with PlayStation SDK/API TRC Network features.
- Multiplatform abstraction; conditional compilation & adapter patterns for engine integration.
- Automated build/test/perf pipelines; crash/telemetry analysis at scale.
- UE rendering graph/postprocess/upsamplers streaming memory management knowhow.
- Public speaking/enablementworkshops conferences webinars); Japanese language ability.
Estimated work time distribution
- 60% Handson integration debugging performance validation and sample development
- 20% Partner support investigations and documentation
- Participating in 15% R&D / PoC experiments and internal collaboration
- 5% Team rituals and operational tasks
Working style & benefits
- Hybrid work with flexible hours; emphasis on sustainable schedules and work/life balance.
Benefits:
- Discretionary bonus opportunity
- Hybrid Working (within Flexmodes)
- Private Medical Insurance
- Dental Scheme
- 25 days holiday per year
- On Site Gym
- Subsidised Café
- Free soft drinks
- On site bar
- Access to cycle garage and showers
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity gender expression and gender reassignment) race (including colour nationality ethnic or national origin) religion or belief marital or civil partnership status disability age sexual orientation pregnancy maternity or parental status trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Required Experience:
Senior IC
Why PlayStationPlayStation isnt just the Best Place to Play its also the Best Place to Work. Today were recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5 PlayStation4 PlayStationVR PlayStationPlus acclaimed PlayStation so...
Why PlayStation
PlayStation isnt just the Best Place to Play its also the Best Place to Work. Today were recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5 PlayStation4 PlayStationVR PlayStationPlus acclaimed PlayStation software titles from PlayStation Studios and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation technology and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment a wholly-owned subsidiary of Sony Group Corporation.
Role Description
You will turn new PlayStation SDKs and platform features into developer-ready integrations for Unreal Engine. This role sits inside the Game
Integration Team and focuses on plugin/feature integration PoC performance validation and partner rolloutensuring what we ship is valuable in real production horizontally reusable and maintainable
Mission highlights:
Deliver developer value via robust UE integrations samples and guidelines.
Shorten adoption lead-time; avoid one-off customizations and technical debt.
Build a feedback loop from real-world usage to SDK/PM for spec and roadmap improvements.
What youll be doing
- UE integration: Develop and maintain UE (UE5) plugins/modules for PlayStation SDK features; wire-up build/CI configuration and diagnostics.
- PoC & validation: Design test plans (scenarios metrics pass/fail) run performance & stability investigations (rendering/IO/systems) and publish results.
- Samples & docs: Create runnable samples quick-starts solving guides and internal/external howto content.
- Partner rollout: Support studios during evaluation and integration; gather feedback; drive horizontalisation (templates checklists automation).
- Feedback & prioritisation: Channel developer insights into SDK/feature specs; influence priorities with data from PoC and field usage.
- Enablement: Deliver workshops/office hours; present findings internally and to partners; mentor peers.
What youll learn
- Deep knowledge of PlayStation platforms SDKs and modern engine pipelines.
- Insight into leading studios production workflows and performance engineering practices.
- How platform features evolve from spec to shipped and how to land them successfully with developers.
What were looking for
Required skills/experience
- Strong C and Unreal Engine (UE4/UE5) development; practical plugin/module experience.
- Shipped on console (ideally PS5) or large-scale game/engine/tooling experience.
- Strength in one or more: rendering systems/IO performance analysis.
- Ability to design and implement validation plans; interpret GPU/CPU profiles; drive fixes.
- Proven documentation & sample creation; clear technical communication in English.
Highly advantageous
- Experience with PlayStation SDK/API TRC Network features.
- Multiplatform abstraction; conditional compilation & adapter patterns for engine integration.
- Automated build/test/perf pipelines; crash/telemetry analysis at scale.
- UE rendering graph/postprocess/upsamplers streaming memory management knowhow.
- Public speaking/enablementworkshops conferences webinars); Japanese language ability.
Estimated work time distribution
- 60% Handson integration debugging performance validation and sample development
- 20% Partner support investigations and documentation
- Participating in 15% R&D / PoC experiments and internal collaboration
- 5% Team rituals and operational tasks
Working style & benefits
- Hybrid work with flexible hours; emphasis on sustainable schedules and work/life balance.
Benefits:
- Discretionary bonus opportunity
- Hybrid Working (within Flexmodes)
- Private Medical Insurance
- Dental Scheme
- 25 days holiday per year
- On Site Gym
- Subsidised Café
- Free soft drinks
- On site bar
- Access to cycle garage and showers
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity gender expression and gender reassignment) race (including colour nationality ethnic or national origin) religion or belief marital or civil partnership status disability age sexual orientation pregnancy maternity or parental status trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Required Experience:
Senior IC
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