[The Division Resurgence] – Release & Build Specialist (WMNB)

Ubisoft

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profile Job Location:

Paris - France

profile Monthly Salary: Not Disclosed
Posted on: 30+ days ago
Vacancies: 1 Vacancy

Job Summary

Be part of the team bringing The Division Resurgence an action role-playing game to its full potential. As the Release Build Specialist your contributions will directly impact the development and create immersive experience for players on both iOS and Android devices. You will manage and automate workflows oversee code and asset repositories and ensure seamless CI/CD pipeline operations. Youll collaborate with various teams to ensure high-quality releases leveraging your technical expertise and strong organizational skills.  

Project Workflow Development and Automation:

Collaboration and Development: 

  • Collaborate with the PROD team to develop and release workflows that best fit the projects goals and constraints. 
  • Implement and automate these processes by appropriately configuring various project tools (repositories build systems ticketing etc.). 

Repository Management: 

  • Manage the different code and asset repositories necessary for constructing various versions of the game for all targeted platforms (Android iOS Windows). 
  • Ensure proper use of these repositories through best practices ensuring the rest of the team is aware of the protocols. 
  • Maintain clear separation between different development streams and ensure proper propagation of fixes. 

Continuous Integration and Deployment :

CI/CD Pipeline: 

  • Set up maintain adapt and improve the Continuous Integration/Continuous Deployment (CI/CD) pipeline throughout the projects lifecycle. 
  • Ensure constant availability of client builds and server environments for the project. 

Build System Monitoring: 

  • Ensure the proper functioning of the build farm considering in view of its various constraints (space on the NAS size of the builds archiving bandwidth versioning). 
  • Ensure tracking of development and share this tracking info with the team. 

Release Management Interface: 

  • Act as the interface between the project and the Mobile Release Management team which handles public release deployments across different target platforms. 
  • Guarantee in collaboration with QA and QC teams that the quality of public releases meets the projects expectations and the requirements of Release management team & Ubisoft. 

Team Collaboration

  • Collaborate with the leads of various realization teams to specify different working environments. 
  • Provide training and support to production teams. 

Qualifications :

Behavioral Skills

  • Highly organized with ability to manage and integrate large volumes of game data. 
  • Handle the ambiguity and challenges inherent in game development projects with confidence and clarity. 
  • Excellent analytical and investigative skills to troubleshoot and resolve issues. 
  • Able to communicate clearly both written and verbally in English.
  • Capable of working as part of a team (PROD QA QC RMM) but also able to be autonomous as required. 
  • Confident in communicating any difficulties or issues encountered. 
  • Strong interest in video games and new technologies. 

Technical Skills

  • Mastery of source control in general - Git and Perforce in particular. 
  • Familiarity with the three main desktop/server platforms (GNU/Linux OSX Windows) and associated configuration/build setup tasks. 
  • Proficient in Google Play Store and iOS/Apple publishing platforms. 
  • Proficient in scripting/programming languages across all operating systems (Python for example). 
  • Capable of defining and maintaining a server environment based on Kubernetes with Helm. 
  • Familiarity with game engines (e.g. Unity Unreal Engine) is a big plus 

Informations supplémentaires :

Ubisofts perks (for a position based in Saint-Mandé):
Profit Sharing yearly company saving plan. 25 paid time off 12 additional paid days off. 50% of your transportation pass is paid by the company lunch vouchers (9/day) healthcare for you and your family and lots of Ubisoft additional perks. 
Maternity leaves of 20 weeks paternity/co-parental leaves of 7 weeks. 
Our office is located in Saint Mandé (Metro line 1 Saint Mandé station). Gym available in the building. Ability to work with a hybrid work arrangement according to the Ubisoft Work From Home policy.  

 

Information about Ubisoft

Ubisoft offers the same job opportunities to all without any distinction of gender ethnicity religion sexual orientation social status disability or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers community.

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.

Consultez ce guide qui a pour but de vous accompagner dans votre candidature et découvrez nos actions pour encourager plus de diversité et dinclusion.


Remote Work :

No


Employment Type :

Full-time

Be part of the team bringing The Division Resurgence an action role-playing game to its full potential. As the Release Build Specialist your contributions will directly impact the development and create immersive experience for players on both iOS and Android devices. You will manage and automate wo...
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Key Skills

  • area management
  • Employee Evaluation
  • Cold Calling
  • Construction Experience
  • Management Experience
  • Profit & Loss
  • Territory Management
  • Restoration
  • Sales Management
  • Budgeting
  • Leadership Experience
  • Mentoring

About Company

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Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience. This position is based in the vibrant expat city of Abu Dhabi, the c ... View more

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