drjobs Internship, Universal Creative – Realtime Media Technology, Research & Development (Summer 2026)

Internship, Universal Creative – Realtime Media Technology, Research & Development (Summer 2026)

Employer Active

1 Vacancy
drjobs

Job Alert

You will be updated with latest job alerts via email
Valid email field required
Send jobs
Send me jobs like this
drjobs

Job Alert

You will be updated with latest job alerts via email

Valid email field required
Send jobs
Job Location drjobs

Orlando, FL - USA

Monthly Salary drjobs

Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

Universal Destinations & Experiences Internship Program:

  • Applications Close: October 3rd 2025 at 11:55PM ET. Submit your application as soon as possible dont delay!
  • Summer 2026 Program Dates: Approximately June 2026 August 2026.

JOB SUMMARY:The Research & Development (R&D) Technical Realtime Media Technologist intern works with our internal Universal Creative R&D team on advancements in real-time media and state-of-the-art Audio and video technologies. Combining their creative uses of real time game engines with technical know-how of hardware the R&D Technical Realtime Media Creative Technology intern will assist in the development of new and cutting-edge illusions animation video systems and show design elements.

MAJOR RESPONSIBILITIES:

  • Integrates Unreal and game engine technology into tracking and AV systems.
  • Builds and operates software and hardware solutions for projection mapping video control high-end LED walls and new display technologies.
  • Assists the Creative Technologists in setting up and running mockups and demos.
  • Prototypes game engine mockups and test beds combining game engine software with show control hardware.
  • Understands and actively participates in Environmental Health & Safety responsibilities by following established UO policy procedures training and Team Member involvement activities.
  • Performs other duties as assigned.

MINIMUM QUALIFICATIONS:

  • In pursuit of an Associate Bachelor or Graduate degree at an Accredited Institution with current class standing of Sophomore or above.
  • Minimum cumulative 2.8 GPA is required.
  • A transcript is required upon application.

PREFERRED SKILLS & KNOWLEDGE:

  • Preferred majors include: Technical VFX/Animation Direction Technical Experience Design and Themed Entertainment Technical Design.
  • Proficiency in game engines such as Unreal and Unity.
  • Background with the integration of game engines into external hardware using APIs such as DMX.
  • Basic experience with Motion capture systems used in games TV and film VFX.

Please note the following:

  • This internship will be an in-person experience based in our Orlando offices.
  • Interns must be currently pursuing a degree at an accredited university and must have a graduation date later than August 2026.
  • Universal Orlando does not provide housing. Interns are responsible for their own housing and transportation.
  • All of our internships are paid and you may also qualify for housing financial assistance if applicable. The Recruiter will provide specific eligibility details.


Required Experience:

Intern

Employment Type

Temp

Company Industry

About Company

Report This Job
Disclaimer: Drjobpro.com is only a platform that connects job seekers and employers. Applicants are advised to conduct their own independent research into the credentials of the prospective employer.We always make certain that our clients do not endorse any request for money payments, thus we advise against sharing any personal or bank-related information with any third party. If you suspect fraud or malpractice, please contact us via contact us page.