Gameloft Brisbane is looking for a Senior Technical Artist!
Working closely with the programming and art teamsand guided by the Art Directorthe Technical Artist helps create tools and build an efficient graphics pipeline to streamline the creative process. Their goal is to support the teams vision while ensuring everything runs smoothly stays within performance limits and meets production deadlines.
From the beginning of your journey with us you will:
- Use your expertise in rigging principles and software proficiency (in Maya) to develop and maintain rigs for characters creatures and objects.
- Adhere to project timelines and production schedules while maintaining a commitment to delivering high-quality rigs that align with the projects artistic and technical requirements.
- Work closely with other departments such as modellers and animators to ensure rigs are intuitive efficient and easy to animate troubleshooting any technical issues that may arise.
- Work with artists and technicians to achieve the projects desired result in Unreal Engine.
- Analyzing constraints and needs and defining technical directives while sharing them in a clear manner with the whole team
- Suggesting efficient production methods that are in keeping with the initial guidelines and budgets/constraints (game memory/size)
- Creating maintaining and documenting tools/scripts dedicated to production needs
- Training artists in new production techniques and ensuring that those methods are compatible with the constraints of the game engine
- Making sure that the elements produced are compatible with the various target platforms and that they are properly integrated and have the intended impact on performance
- Ensuring that there is proper monitoring of the technical and artistic processes
- Maintaining a superior level of quality
Qualifications :
Qualifications:
- 5 years in a similar role
- Expertise in Unreal Engine Tools
- Expertise in 3D Tools: Maya 3Ds Max ZBrush Blender Substance
- Have expert knowledge of: /C#
- Have experience of device limitations and challenges.
- Excellent ability to communicate technical terms and information to all project stakeholders
- Proficiency in 3D Modelling Texturing Shading Lighting Rendering Skinning Rigging VFX and Animation.
- Excellent professional English skill
Additional Information :
We cant wait to find our next great talent!
- If you want to join a team that values its people and makes really cool games we want to hear from you! You can learn more about what its like to work at Gameloft by clicking on the video below.
- Gameloft Brisbane is an equal opportunity employer and is committed to fostering diversity and inclusivity within our work environment.
Ready to hit start
If youre ready to join the quest and help us build the best team for our Brisbane studio apply now with your CV on LinkedIn or via the Gameloft career page. Were excited to see how you can level up our recruitment game!
Remote Work :
No
Employment Type :
Full-time