JOB OVERVIEW:
As a Senior Unity Developer you will play a critical role in solving complex technical challenges and developing high-quality modular and scalable systems. This role is designed for an expert-level Unity engineer who can handle everything from performance optimization and multiplayer networking to monetization and backend integration. You ll architect high-performance systems work across a variety of game modules and collaborate closely with technical leads and producers. Leadership is not required but an open adaptable mindset and clean coding discipline are essential.
This is a key role for builders who love digging deep into architecture and pushing systems to their limits ideal for developers ready to own major gameplay network or platform systems.
Requirements
JOB QUALIFICATIONS:
Required
Proven expertise with Unity and C# with experience across various game genres or systems
Deep understanding of SOLID principles and advanced design patterns
Experience with shader programming visual effects and performance optimization
Background in cross-platform development and responsive design strategies
Familiar with multiplayer systems backend communication and real-time networking
Comfortable with version control tools (Git PlasticSCM) including branching and automation
Solid understanding of game physics movement mechanics and collision logic
Experience using agile tools like Jira Trello or similar task-tracking systems
Preferred
Experience with ads & mediation in-app purchases and playable ads inside Unity
Exposure to AI systems in games (e.g. state machines behavior trees or AI-assisted gameplay)Familiarity with other game engines such as Unreal or Godot
Strong focus on clean maintainable and organized code
Open-minded and responsive to team feedback especially from leads or managers
JOB QUALIFICATIONS: Required Proven expertise with Unity and C#, with experience across various game genres or systems Deep understanding of SOLID principles and advanced design patterns Experience with shader programming, visual effects, and performance optimization Background in cross-platform development and responsive design strategies Familiar with multiplayer systems, backend communication, and real-time networking Comfortable with version control tools (Git, PlasticSCM), including branching and automation Solid understanding of game physics, movement mechanics, and collision logic Experience using agile tools like Jira, Trello, or similar task-tracking systems Preferred Experience with ads & mediation, in-app purchases, and playable ads inside Unity Exposure to AI systems in games (e.g., state machines, behavior trees, or AI-assisted gameplay)Familiarity with other game engines such as Unreal or Godot Strong focus on clean, maintainable, and organized code Open-minded and responsive to team feedback, especially from leads or managers
Education
Proven expertise with Unity and C#, with experience across various game genres or systems Deep understanding of SOLID principles and advanced design patterns Experience with shader programming, visual effects, and performance optimization