drjobs Lead Engine Programmer

Lead Engine Programmer

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1 Vacancy
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Job Location drjobs

Boston - USA

Monthly Salary drjobs

Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

CD PROJEKT RED is looking for a Lead Engine Programmer to join our team on Cyberpunk2 a follow-up to Cyberpunk 2077. In this role youll take on the dynamic responsibility of being a Lead and a Programmer. You will be the driving force behind growing and maintaining effective teams providing feedback and nurturing the development of team members. You will also use your Unreal Engine expertise to not only harness its power but to shape and push the technology further. Your role will include designing implementing and expanding existing features ensuring that technology never limits our imagination. 

Daily Responsibilities

  • Develop architectural proposals and guide the vision for diverse engine systems ensuring they meet desired functionality and performance standards. 
  • Proposing tools or technologies that could enhance the ability to deliver great engine systems support.
  • Owning and driving engine topics and subsequent decision-making. 
  • Proposing and implementing solutions to the challenges of performance and scale of a large open-world game. 
  • Mentoring team members on how to get the most out of Unreal Technology.
  • Motivating and energizing the team members.
  • Cultivating the team culture in line with the companys values and goals.
  • Cascading and escalating information.
  • Interviewing and hiring members of your team.
  • Creating a game that delivers memorable experiences to players.
  • Working across all disciplines to ensure that the engine technologies are meeting the needs of all stakeholders.

Qualifications :

  • 7 years experience as a programmer within the games industry and with at least 1 year of experience as a lead
  • Deep proficiency in C coding evidenced by a track record in commercial open-source or private projects. 
  • Thorough understanding of Unreal Engine.
  • Extensive knowledge and experience in one or more engine related focus areas including but not limited to: rendering tools physics etc.
  • Experience in working on various platforms.
  • System architecture skills.
  • Ability to debug and optimize code.
  • Experience with multithreaded programming.
  • Can think and work creatively while taking the initiative to solve problems.
  • Excellent communication and interpersonal skills.
  • Self-motivated strong work ethic and able to work independently.
  • Drive towards professional growth.

Nice to Have

  • Experience with RPG and/or open world games will be very welcome.
  • Passion for games


Additional Information :

This job can be hybrid/in-office from Boston or fully remote from anywhere in USA or Canada. 

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings lectures and courses internal workshops knowledge-sharing initiatives online tutorials and e-learning classes are all available. Theres always something to learn!
  • Merch gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office dog owner Bring your pooch with you and look after them while working! Theres always a furry friend or two to meet at the studio.
  • Truly international working environment a chance to meet and work with a diverse selection of people from all around the world.

If you have observed any irregularities in our recruitment process please click here to report them.


Remote Work :

Yes


Employment Type :

Full-time

Employment Type

Remote

Company Industry

Department / Functional Area

Engineering

About Company

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