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Environment Artist

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1 Vacancy
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Job Location drjobs

Newcastle upon Tyne - UK

Monthly Salary drjobs

Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

The Role

Avatar: Frontiers of Pandora is a first person action-adventure game developed by Ubisoft in collaboration with Lightstorm Entertainment and Disney. Built using the latest iteration of the Snowdrop engine and developed exclusively for the new generation of consoles and PC Avatar: Frontiers of Pandora brings to life the alluring world of Pandora with all of its beauty and danger in an immersive open world experience. 

As an Environment Artist you are passionate about building amazing worlds for our players to explore. You have an eye for scale perspective and detail and love to bring a story to life through the creation of awe-inspiring environments. Being passionate about your craft youll thrive on conducting in-depth research and receiving and giving constructive feedback through peer review sessions to continuously improve the quality and consistency of your work. 

To you its the opportunity to work as part of a successful and established team celebrating one of the largest film franchises in history. Youre the kind of person who understands the importance of collaboration and clear communication. You enjoy seeing your contribution to the bigger picture and relish the opportunity to share your knowledge with your peers.

As our next Environment Artist you will play an integral part in building out the exciting world of Pandora communicating the projects vision through tone and style inspired by the projects narrative and design.

What youll bring

  • Ability to create interesting detailed and visually appealing environments;
  • A portfolio that demonstrates a passion for worldbuilding with environment art showing your ability to develop game-ready environments based on concept art and level design blockout;
  • Good working knowledge of industry leading 3D modelling packages (such as 3DS Max Maya Blender);
  • Good knowledge of level editors;
  • Good understanding of Physically Based Rendering systems;
  • Knowledge of optimisation techniques
  • Ability to adapt to new processes and pipelines

Joining Ubisoft youll be part of an inclusive global brand. With us you will build upon your ongoing success and place your stamp on the production of our games and the development of our people. Youll have the prestige of developing and producing exciting world-class AAA games and help showcase our studio as a market leader within our industry.

With us you will find your future in one of the strongest knowledge bases in the games industry coupled with brilliant opportunities for career progression on a critically acclaimed brand portfolio.

Whatwell provide 

We put our people first through nurturing their creativity and wellbeing and the reason we continue to create engaging and compelling AAA titles that are loved across the world. We also value the art of collaboration and a sense of belonging which is why weve embraced a hybrid working model that requires our team members to be on-site for an average of 3 days per week fostering a vibrant and creative work environment that unites us in pursuing our shared goals.

  • Everything you need to keep your life in balance - hybrid working flexible core hours 25 days of annual leave Christmas shutdown and a plan that will enable you to work from anywhere in the EU for up to four weeks per year
  • Life insurance income insurance private healthcare an annual well-being allowance and more
  • Generous resources committed to your perpetual personal and professional development
  • Investment in our community - with paid volunteering days
  • Fun and entertainment - with free games activities and celebrations
  • Generous relocation support - should you need it

Positive mental health and wellbeing at work are priorities for us. We are a Gold Employer in the Mind Workplace Wellbeing Index and partners of Safe in Our World. We run an inclusive Wellbeing Champions programme and provide a wide range of training and resources to support all of our people to proactively discuss and manage their own mental health as well as support their team members.

Ready to Apply

We aim to build the worlds most distinctive and diverse gaming studio; therefore we strongly encourage you to apply. Wed love to hear about you and your background.

Find out more about Ubisoft Reflections by contacting Luke Murtagh our Talent Acquisition Partner managing this vacancy:

Website:  Partner:  Social Channels:  to the Job Description

Environment Artist (Apr 2025)


Remote Work :

No


Employment Type :

Full-time

Employment Type

Full-time

About Company

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