drjobs Lead Character Modeler - Overwatch 2 | Irvine, CA

Lead Character Modeler - Overwatch 2 | Irvine, CA

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1 Vacancy
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Job Location drjobs

Irvine - USA

Yearly Salary drjobs

$ 97200 - 179900

Vacancy

1 Vacancy

Job Description

Team Name:

Job Title:

Lead Character Modeler - Overwatch 2 Irvine CA

Requisition ID:

R025358

Job Description:

Tracer Kiriko Reinhardt Genji these are just a few of the memorable heroes that inhabit our world. We put our heart and soul into bringing these unique and visually stunning characters to life and our ranks are growing. We want to meet a Lead Character Artist who is ready to help us grow the Overwatch 2 universe.

Blizzard is looking for a highly motivated and talented Lead Character Modeler to join our Overwatch 2 art team in Irvine California. In this role you will use your modeling and surfacing skills to bring new heroes to life and expand the horizons of Overwatch 2.

Your broader experience with game development and the character pipeline will help you work collaboratively with designers concept artists technical artists and animators to ensure that you are always putting gameplay first when it comes to developing amazing characters.

In short youll be part of a close-knit collaborative community of artists engineers and designers whose sole goal is to make a truly epic and immersive game experience.

Sound fun If youre up to the challenge of helping realize the next epic Blizzard title we want to hear from you!

This role is anticipated to be a hybrid work position with some work on-site and some work-from-home. The potential home studio for this role is in Irvine CA.

Responsibilities:

Priorities can often change in a fast-paced environment like ours so this role includes but is not limited to the following responsibilities:

  • Create high-resolution 3D models to final game-resolution 3D models with textures (within Photoshop).

  • Combine hand-crafted techniques with next-generation materials to achieve Overwatch 2s unique style.

  • Collaborate in an open and iterative production environment comfortably.

Minimum Requirements

Experience

  • 8 years of experience in game development as an artist specializing in character modeling.

  • Proficiency in Maya Photoshop Substance Painter and ZBrush

Knowledge & Skills

  • Strong understanding of next-generation asset creation pipelines and tools.

  • Demonstrated proficiency in hard-surface poly modeling techniques.

  • Deep understanding of sculpting anatomy shape structure and silhouette.

  • Strong eye for light shading color and detail in texture creation.

  • Self-motivation excellent communication skills and a collaborative mindset.

  • Ability to work creatively in both large and small teams.

  • Problem-solving and prototyping skills.

  • Ability to collaborate effectively across departments including game design programming technical art and animation.

  • Passion for video games and interactive storytelling.

Pluses

  • Familiarity with Blizzards visual style and a desire to contribute to its evolution.

  • Experience designing visuals that support gameplay-oriented goals.

  • Skills in related disciplines such as illustration animation visual effects or technical art.

  • Experience shipping an AAA PC or console title as a character artist.

Submission / Portfolio requirements

  • A cover letter is .

  • A portfolio and/or reel demonstrating relevant artistic skills is .

  • Only online artwork submissions will be accepted (e.g. website blog or online album).

  • Candidates may be asked to complete an art test.

Your Platform

Rewards

We provide a suite of benefits that promote physical emotional and financial well-being for Every World - weve got our employees covered! Subject to eligibility requirements the Company offers comprehensive benefits including:

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting the U.S. the standard base pay range for this role is $97200.00 - $179900.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately your specific range and offer will be based on several factors including relevant experience performance and work location. Your Talent Professional can share this roles range details for your local geography during the hiring process. In addition to a competitive base pay employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates new hire compensation is negotiable.

Employment Type

Full-Time

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