Welcome to Amazon Games Bucharest! Joining the ranks of the existing development teams in Orange County Montreal San Diego and Seattle were excited to expand Amazon Games commitment to creating and publishing incredible games and were on the lookout for talented folks to join us as we grow.
As a Software Development Engineer at Amazon Games youll play an important role in developing new gaming experiences across various projects and platforms. Your will solve complex technical challenges improving performance and ensuring scalability of game systems. Youll work on multiple areas of the game development so it is required of an exhaustive knowledge and passion in working with game engines multiplayer systems and performance optimization.
Key job responsibilities
Implement and optimize core systems and features for games
Collaborate with crossfunctional teams throughout the development lifecycle
Improve performance and ensure scalability of game systems
Contribute to diverse areas including gameplay mechanics networking tools development or backend services
Mentor junior developers
Contribute to technical decisionmaking processes
Help establish and maintain best practices in software development
Work on performance optimization for game systems
About the team
At Amazon Games our ambition is to create bold new experiences that foster community in and around our games. Our team of game industry veterans is developing and publishing live service AAA multiplayer games and developing original IPs including New World: Aeternum and an upcoming title based on The Lord of the Rings with our studios and teams in Seattle Orange County San Diego Montreal and Bucharest. Amazon Games also publishes bestinclass games in close collaboration with developers leading with Lost Ark from Smilegate RPG THRONE AND LIBERTY from NCSOFT and King of Meat from Glowmade as well as the next major entry in the Tomb Raider series from Crystal Dynamics
Experience (noninternship) in professional software development
Experience designing or architecting (design patterns reliability and scaling) of new and existing systems
Experience in C and with game engines (Unreal Unity or proprietary)
Experience in Games Industry (supporting title Development Release or Live Ops)
Knowledge of professional software engineering & best practices for full software development life cycle including coding standards software architectures code reviews source control management continuous deployments testing and operational excellence
Experience in full software development life cycle including coding standards code reviews source control management build processes testing and operations experience
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