- Create concept arts that will be used as reference for the production of new ingame 3D content 3D characters items environment scenes missions mood & atmosphere) with top notch quality
- Create a variety of 2D assets (illustrations/artworks icons miniatures) that will be used ingame (for seasons and battle pass key arts UI dressup icons/miniatures for ingame items visuals for monetization offers etc) and collaborate with marketing team to create promotional assets
- Ensure that assets quality standards are met ensure their consistency with preexisting content and predefined standards and coordinate design criteria with other cells
- Collaborate with other dev team cells (content system UX/UI) to ensure optimal communication of design info and achieve the results expected by the game Directors
- Set and share best practices in your area of expertise for design creation documentation workflows methodologies and tooling striving to optimize assets quality footprint technical performance and overall pipelines
Qualifications :
- Fluent in English
- If you have significant experience as concept artist particularly for weapon and military settings.
- Strong graphic design background and artistic skills with a superior eye for composition colour theory artistic sensitivity.
- Comfortable with a wide range of diverse artistic universes and styles from photorealism to cartoon and stylized but with a focus and preference for realistic and grounded styles
- Extensive knowledge with 2D graphic design tools (Photoshop Illustrator Adobe XD etc).
- Significant experience working in a video game development team as a concept artist or 2D artist ideally working on games with realistic and grounded styles ideally in a modern militaristic setting
- Knowledge of the universe of The Division IP (its world stories characters key mechanics and game systems etc) and a passion for believable game world grounded in reality is a plus
- Knowledge of 3D graphics creation tools and techniques (modelling texturing animation Maya Blender 3Dsmax Zbrush Substance Painter and of realtime game engines is a strong plus
- Knowledge of 3D pipelines on AAA games and of the technical constraints relating to realtime the 3D engines and level editors is a plus
- You are creative flexible and open to feedback and iterations and a good team player
- Attention to detail meticulous and organized working habits to ensure high quality in daytoday work
- Experience with Unreal Engine is a strong plus.
- Knowledge of mobile platform development is a plus.
- Passionate about playing and making games
- Indepth knowledge of the game industry notably of the top RPG games in the F2P & GaaS genre
- Strong understanding of the full development cycle of a game and a strong understanding of all its stages from the conception to live phase
Additional Information :
Ubisofts perks
Profit Sharing Yearly Company Saving Plan. 25 paid time off 12 additional paid days off.
50 of your Navigo pass is paid by the company lunch vouchers 9/day) healthcare for you and your family and lots of Ubisoft additional perks.
Maternity leaves of 20 weeks paternity/coparental leaves of 7 weeks.
Our brandnew office is located in Saint Mand (Metro line 1 Saint Mand station). Gym available in the building.
Recruitment process
30 min; remote first telephone conversation with a Talent Acquisition Specialist
60 min; remote Interview with Director
60 min; remote Interview with key stakeholder
Skills and competencies show up in different forms and can be based on different experiences which is why we strongly encourage you to apply even though you may not have all the requirements listed above.
Ubisoft offers the same job opportunities to all without any distinction of gender ethnicity religion sexual orientation social status disability or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers community.
Check out this guide to help you with your application and learn about our actions to encourage more diversity and inclusion.
Remote Work :
No
Employment Type :
Fulltime