As a Software Engineer on our Studio Builder Tools team you will be working on developerfacing tools in Roblox Studio. Youll focus on new Animation Editor and Avatar tools.
You Will:
- Create bestinclass developerfacing game development tools using C and Lua including but not limited to next generation Animation Editor Terrain Editor and Avatar Tooling.
- Improve the workflows of Roblox community developers
- Work closely with Product Managers and Designers to ensure that the product embodies the shared vision
You Have:
- Development experience on Roblox platform Studio plugins development experience is a big plus.
- Experience in making tooling for game developers
- A passion for promoting and building great development tools profilers debuggers source control 3D asset iteration etc.
- C experience is a plus but not required
- Excellent problemsolving and communication skills with the ability to translate technical concepts into understandable and compelling guides and documentation.
You may redact age date of birth and dates of attendance/graduation from your resume if you prefer.