Technical Artist
Job Summary
Gaming:
Welcome to the world of land-based gaming. At Light & Wonder its all about the games and our Gaming team builds cutting-edge technology products and content for the most iconic casinos and operators across the globe.
Position Summary
Responsibilities:
Implement art assets in Unity (Particle effects Shader effects Animations)
Integrating art into unity and connecting with gameplay code.
Identify and solve technical issues related to the art pipeline.
Provide artists with technical feedback to ensure the creation of optimized assets.
Document and evangelize best practices.
Suggest (or create) tools and scripts to optimize Unity workflow.
Maintain the game stability by optimizing the memory and performance.
Education:
Bachelors degree in Computer Science Art Game Development or a related field OR equivalent industry experience.
Required Experience:
Minimum 3 years of experience in a professional game development studio.
Hands-on experience integrating 2D and 3D assets into real-time environments.
Proven experience working with Unity Unreal Engine or equivalent game engines.
Knowledge of creating animations.
Familiar with particle systems (Unity or equivalent).
Exposure to scripting languages such as C# JS MEL or Python.
Exposure to unity shaders and procedural art
Performance and memory profiling and optimization skills
Ability to read debug and collaborate on gameplay-related code.
Familiar with versioning software i.e. Perforce (Preferred) CVS Alien Brain or similar.
Soft Skills & Personal Attributes:
Excellent organizational written and verbal communication skills. Excellent written and verbal communication skills.
Strong problem-solving mindset with attention to detail.
Ability to manage multiple tasksand projects with minimal supervision.
Self-motivated adaptable and comfortable working in fast-paced environments.
Passion for video games including slot games and interactive entertainment.
Qualifications