R&D Engineer
Job Summary
Job Summary
UBISOFT is seeking an Intermediate R&D Engineer to prototype and validate new technologies that improve game testing and quality control. This role focuses on building rapid prototypes and running experiments using GenAI VLMs (Vision-Language Models) and AI/ML to explore automation opportunities across QC. You will work closely with the R&D Manager and cross-functional partners to translate ideas into measurable experiments evaluate feasibility and iterate toward proof-of-value prototypes. This role provides an excellent opportunity to gain hands-on experience in software development automation and quality control processes within the gaming industry.
Job Duties / Responsibilities
Core Responsibilities
Build rapid prototypes using GenAI/VLM/ML to address QC and testing pain points.
Design and execute experiments: define hypotheses datasets/inputs evaluation criteria baselines and success metrics (accuracy precision/recall latency cost robustness).
Implement data pipelines for experiments: data collection cleaning labeling support and dataset versioning (as needed for proofs-of-concept).
Explore and compare approaches and document trade-offs.
Integrate prototypes with existing internal tools/test systems at a lightweight level (APIs CLIs plugins) to enable user trials and feedback.
Analyze experiment results identify failure modes and iterate quickly based on findings and stakeholder input.
Maintain reproducible research practices: experiment tracking configuration management and clear documentation of assumptions and limitations.
Collaborate in agile workflows: estimate assigned tasks provide status updates and incorporate feedback iteratively.
Learning Opportunities
Gain hands-on experience with software development and automation tools.
Develop a deeper understanding of software testing lifecycles.
Enhance coding and debugging skills in a collaborative environment.
Learn about CI/CD pipelines and version control systems.
Core Competencies
Eager to Learn: Highly motivated and quick to grasp new concepts.
Experimental Mindset: Comfortable with ambiguity; able to form hypotheses and learn quickly through iteration.
Pragmatic Engineering: Delivers prototypes that are usable and measurable without over-engineering.
Analytical Thinking: Interprets results critically; understands bias variance and common evaluation pitfalls.
Collaboration: Works well with technical and non-technical stakeholders; communicates trade-offs clearly.
Adaptability: Keeps pace with rapidly evolving AI/ML tooling and best practices.
Behavioral Competencies
Curiosity: Passion for exploring new technologies and their applications.
Teamwork: Ability to collaborate effectively with diverse teams.
Adaptability: Willingness to take on new challenges and adapt to changing priorities.
Qualifications :
Seniority:
Having at least 5 years of coding experience in above languages
B.E/BTech/MTech/MS Computer Science in computer science or equivalent.
Technical Competencies
Hands on Knowledge of Python programming.
Good understanding of AI/ML concepts.
Familiarity with software development and testing processes.
Exposure to CI/CD tools (e.g. Jenkins TeamCity) and version control systems (e.g. Git).
Solid understanding of debugging and troubleshooting techniques.
Good to have understanding of other languages such as C and C#.
Nice to have experience working with game engine
Remote Work :
No
Employment Type :
Full-time
About Company
Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience. This position is based in the vibrant expat city of Abu Dhabi, the c ... View more