Instructional Design Specialist (AugmentedVirtual Reality Developer)
Job Summary
RESPONSIBILITIES
- Develop interactive AR and VR applications using platforms such as Unity Unreal Engine WebXR or similar.
- Integrate 3D assets animations audio and UI elements into immersive environments that align with instructional goals.
- Program interactivity user controls and scene logic using C# Blueprint or other relevant languages.
- Collaborate closely with 3D asset developers instructional designers and SMEs to translate training objectives into engaging experiences.
- Conduct performance optimization testing and debugging across multiple AR/VR devices (e.g. Meta Quest HTC Vive HoloLens or similar).
- Implement UX/UI elements and user guidance systems for intuitive navigation within virtual environments. Export to APK application for interface with various VR platforms.
- Ensure cross-platform compatibility responsiveness and accessibility of immersive content. (Desktop Mobile and VR experiences primarily Windows and Android platforms.)
- Maintain organized code repositories and follow development best practices including version control and documentation.
- Stay informed on the latest trends and advancements in AR/VR technology tools and deployment methods.
- Coordinate with Vertivs regional teams across different geographies to tailor training programs that address specific technical requirements compliance standards and cultural nuances.
- Provide secondary support for 3D asset creation including basic modeling asset refinement or optimization as needed to ensure smooth integration into immersive platforms.
- Facilitate consistent knowledge-sharing across regions and adapt training content to meet the needs of diverse international audiences.
- Leverage augmented and virtual reality (AR/VR) technologies to create immersive interactive training modules that enhance understanding of complex high-density cooling systems.
- Regular virtual meetings with global counterparts across multiple time zones.
- Other like-duties and responsibilities as required.
QUALIFICATIONS
- Bachelors degree in Computer Science Game Development Interactive Media Software Engineering or a related field.
- 5 years experience in digital environment development digital asset management game design or related fields.
- Strong communication skills with experience working on globally diverse teams.
- Preferred experience in instructional design and training delivery.
- Familiarity with AR/VR tools to deliver hands on experiences remotely.
DESIRED SKILL SET
- Proficiency in AR/VR development platforms such asUnity (C#)orUnreal Engine (Blueprint/C#)
- Experience deploying experiences to devices like Oculus/Meta Quest HTC Vive HoloLens or mobile AR (iOS/Android).
- Knowledge of spatial computing concepts real-time rendering and immersive interaction design.
- Familiarity with integrating 3D assets and working with standard file types (.FBX .GLTF etc.).
- Ability to script interactive sequences triggers and UI behaviors.
- Understanding of performance optimization techniques and constraints for real-time environments.
- Experience with version control tools (e.g. Git) and collaborative development workflows.
- Strong communication skills and ability to work in cross-functional Globally reaching agile teams.
- Optional: Familiarity with XR SDKs (ARKit ARCore MRTK) haptics or analytics integration.
TIME TRAVEL REQUIRED
- 15% - International & Domestic
Required Experience:
IC
About Company
Work Authorization No calls or agencies please. Vertiv will only employ those who are legally authorized to work in the United States. This is not a position for which sponsorship will be provided. Individuals with temporary visas such as E, F-1, H-1, H-2, L, B, J, or TN or who need s ... View more