Enter a job title or keyword

Gameplay Technical Lead (For Honor)

Ubisoft


Job Location:

Montreal - Canada

Monthly Salary: Not provided by the employer
Posted: 15 October 2026 (13 hours ago)
Application Deadline: 12 January 2027
Vacancies: 1 Vacancy

Job Summary

As a Technical Lead Gameplay youll be an established leader an expert in your field who will rely on past learnings to guide decisions in the present and proactively plan for the future. Your primary focus will be on gameplay but youll also be expected to contribute to animation and UI.

Youll steer a team of programmers towards a technical vision plus produce high-quality code and navigate constraints to turn it into reality.

With a responsibility to help your team of programmers develop their skills youll coach and mentor them empowering them to innovate and perform at their best.

Thanks to your expertise credibility and reliability not only will developers on your project be able to turn to you for information and direction but so will others. Youll be a go-to person for guidance and a trusted advisor for Ubisoft employees worldwide. 


What youll do 

  • Define the technical vision within your area of specialization (gameplay animation and UI) plan its technical roadmap.
  • Regularly meet with your programming team to discuss progress; tackle setbacks; share updates; present features; give feedback; informatively and constructively explain the root causes of risks and issues; etc.
  • Mentor and motivate programmers to develop their technical skills provide them with what they need to work efficiently and achieve quality (tools pipelines etc.).  
  • Write elegant code customized to the hardware youre working with.
  • Provide technical oversight by reviewing code and making technical validations.
  • Anticipate and assess complex escalated issues propose adapted solutions.
  • Sync up with other technical leads to remove blockers and keep production moving forward.
  • Communicate with interdependent teams on other projects to exchange information.  
  • Stay up to date on technological advancements and industry standards to define our best practices share them with our studios.    

Qualifications :

What you bring

  • An undergraduate degree in Computer Science Computer Engineering  Software Engineering or equivalent 
  • Around 7 years of programming experience 2 years of technical leadership
  • A deep understanding of a variety of game engines (Anvil is considered an asset) systems programming languages (C is required C# is considered an asset) interdependencies and critical issues
  • A previous experience on a live game is considered an asset
  • The ability to make informed immediate decisions with minimal long-term impacts
  • A strategic approach to problem-solving: you dont just patch problems you solve them so that they never happen again
  • Excellent mentorship interpersonal and presentation skills
  • A highly innovative and collaborative spirit
  • Effective cross-departmental communication: you can easily communicate with all disciplines break down complex information for various audiences 
  • A desire to share your knowledge to push the boundaries of technology & help others improve their skills


What to send our way

Your CV highlighting your education experience skills and any games shipped


Remote Work :

No


Employment Type :

Full-time


About Company

Company Logo

Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience. This position is based in the vibrant expat city of Abu Dhabi, the c ... View more

View Profile View Profile