Enter a job title or keyword

Gameplay Systems Software Engineer

2K


Job Location:

Burnaby - Canada

Yearly Salary: $ 71400 - 105660
Posted: 3 June 2026 (30+ days ago)
Application Deadline: 12 November 2026
Vacancies: 1 Vacancy
The job posting is outdated and position may be filled

Job Summary

Who We Are

Founded in 2023 Small Axe Studios is 2Ks newest stand-alone studio built to push the boundaries of game development and bring 2Ks next groundbreaking sports franchise to life. Headquartered in Burnaby we are assembling a world-class team of visionaries builders and passionate gamers who thrive on creative collaboration technical excellence and bold ideas. At Small Axe Studios we believe big things start with sharp focusand were crafting an exceptional player-first experience from the ground up. If youre ready to tackle unique challenges leave your mark on a brand-new IP and help shape the future of interactive sports entertainment we want you on our team!

What We Need

We are seeking a passionate C Gameplay Systems Software Engineer to help build the runtime systems that drive crowds pedestrians background NPCs and other non-player actors at scale. This is an important role responsible for contributing to the foundational systems that bring dense believable and performant worlds to life.

The ideal candidate has strong modern C fundamentals hands-on Unreal Engine (UE5) experience and an interest in building performant real-time simulation systems. Experience with crowd systems NPC behavior animation runtime systems or large-scale actor optimization is highly valuable. You do not need to have worked on every system listed below. We are looking for engineers with strong C fundamentals production Unreal experience and the ability to reason about performance-sensitive runtime systems.

What Youll Do

Design and implement C runtime systems for large-scale crowd NPC and pedestrian simulation.

Collaborate with AI Animation and design to translate behavior goals into maintainable performant gameplay systems.

Build scalable LOD significance visibility and culling systems for thousands of active or semi-active agents.

Profile CPU memory and animation costs using Unreal Insights and platform tools.

Contribute to our character pipeline and runtime

What Will Make You A Great Fit

3 years of professional game development or relevant real-time simulation experience.

Strong modern C skills including memory performance debugging and data-oriented design fundamentals.

Production experience with Unreal Engine 4 or 5.

Experience building gameplay AI animation character or simulation systems.

Comfortable profiling and optimizing runtime systems under CPU memory and frame-time constraints.

Strong communication skills and ability to collaborate across engineering design animation and art.

Beneficial Qualifications

Experience with UE5 MassEntity StateTree ZoneGraph Smart Objects or similar ECS/agent-behavior systems.

Experience with large crowds NPC populations pedestrian systems or background-life simulation.

Familiarity with procedural generation or machine-learning-assisted approaches for agent behavior population or animation selection.

Previous experience shipping a AAA title developed on Unreal Engine.

The pay range for this position in British Columbia at the start of employment is expected to be between $71400 and $105660 per Year. However base pay offered is based on market location and may vary further depending on individualized factors for job candidates such as job-related knowledge skills experience and other objective business considerations. Subject to those same considerations the total compensation package for employees in regular roles may also include other elements including a bonus and/or equity awards in addition to a full range of medical financial and/or other benefits provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment.

As an equal opportunity employer we are committed to ensuring that individuals with disabilities are provided suitable accommodations to enjoy equal employment opportunities including the ability to participate in the job application or interview process. Please contact us if you need an accommodation as part of your application process or otherwise have questions about the Companys accommodation policy and review process.

Please be aware that 2K does not conduct job interviews or make job offers over third-party messaging apps such as Telegram WhatsApp or others. 2K also does not engage in any financial exchanges during the recruitment or onboarding process and will never ask a candidate for their personal or financial information over an app or other unofficial chat channel. Any attempt to do so may be the result of a scam or phishing attack and you should not engage. 2Ks in-house recruitment team will only contact individuals through their official Company email addresses (i.e. via a email domain).

#LI-Hybrid


Required Experience:

IC


About Company

Company Logo

2K publishes titles in today's most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment.

View Profile View Profile